Statistical profileOnline
ShredSke Cinematics
185.36.205.105:28045 checked 13m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#14,611
top 66%
Last wipe
15h ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,611 of all ranked servers, the top 66%, on player hours over the last seven days.
- Its current map went up 15h ago.
2. Players
Figure 1: Players on ShredSke Cinematics
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 15:30 UTC15h ago | – | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of ShredSke Cinematics
What the server publishes and what was recorded
| Address | 185.36.205.105:28045 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Oct 2026, 15:30 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
A high-performance Rust server, powered by CPUs running at 4.5-5Ghz, supported by super-fast SSD/NVME drives, and fortified with robust 12Tbps DDoS protection from path.net. What sets us apart? Ô×£ Lightning-fast Deployment in Just 30 Seconds Ô×£ Global Server Locations for Optimal Latency Ô×£ Top-of-the-line Hardware Ensuring Unwavering Reliability Ô×£ Shielded with 12Tbps Anycasted DDoS Protection and A2S Caching by path.net Unlock the ultimate gaming experience today! Purchase your own server now at eugamehost.com/rust-server-hosting.
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 74 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 105 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 36 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9 / 1000 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for ShredSke Cinematics: what is it?
With too few wipes of ShredSke Cinematics on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 15 hours ago.
Server details
What does the record show for the uptime and current status of ShredSke Cinematics?
At the latest check, ShredSke Cinematics was online. By its own reported uptime, it restarted about 3 hours ago. A total of 8 of 168 hours were up over 7 full days, which is 5% of the time. First recorded by Rust Census on 13 September 2026.
How well does ShredSke Cinematics perform?
The figures for the last 48 hours give an average of 30 server fps and a minimum of 29. Buildings, deployables and everything else in the world took the entity count to 196,734. The peak memory use recorded was 3,440 MB. Players feel low fps and a rising entity count as lag.
Which location does ShredSke Cinematics run from?
No region is given by ShredSke Cinematics. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 185.36.205.105:28045 is its address.
What version of Rust has been recorded on ShredSke Cinematics?
Rust network protocol 2635 and build 168909 on Windows is the version ShredSke Cinematics runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does ShredSke Cinematics carry?
At counting time ShredSke Cinematics recorded 0 players across 50 slots. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 0 players.
In the rankings of Rust servers, where is ShredSke Cinematics placed?
The rank for ShredSke Cinematics is #14,611 on seven-day player hours, in the top 66% of ranked servers.
Tags, lists
Where does ShredSke Cinematics appear among the Rust Census lists and filters?
These Rust Census lists include ShredSke Cinematics: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is meant by each tag shown on ShredSke Cinematics?
These are the tags ShredSke Cinematics publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on ShredSke Cinematics?
Size 6,000 and seed 1337: that is the procedural map on ShredSke Cinematics, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.
How is ShredSke Cinematics configured, and what rules does it keep?
The name of ShredSke Cinematics carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to ShredSke Cinematics?
Enter client.connect 185.36.205.105:28045 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
