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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 31,131 players on 11,626 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TEST

185.30.229.67:28015 checked 24d ago

moddedoxide
Release date
Next release
In five minutes (14:35 UTC)
Source
Live server queries
Server address
185.30.229.67:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,191

top 58%

Last wipe

24d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,191 of all ranked servers, the top 58%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on TEST

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct7 Oct11 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

2.9 days

between real wipes

On rhythm

20%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 4 OctSat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 12:14 UTC24d ago 2 – running 0
Sat 3 Oct, 17:41 UTC25d ago 2 – 0.8 days 1
Fri 2 Oct, 15:15 UTC26d ago 2 – 1.1 days 0
Tue 29 Sep, 17:13 UTC29d ago 2 held half 2.9 days 0
Fri 25 Sep, 23:03 UTC33d ago 2 held half 3.8 days 0
Mon 14 Sep, 18:55 UTC44d ago 2 held half 11.2 days 3

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TEST

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TEST

What the server publishes and what was recorded

Address185.30.229.67:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 12:43 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
RustForNoobs.com Primitive | Bow / Melee | MedievalNA · groups of 16+ · biweekly · 1 on average0 / 50
[US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 21 on average32 / 400
[EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 16 on average6 / 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average5 / 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average5 / 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average0 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on TEST?

Wipes on TEST fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 24 days 16 hours ago.

What should you expect on wipe day at TEST?

The average busiest point of its recent wipes drew 2 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

About the server

Is TEST up, and how well has it held up?

The latest count records TEST as offline, last seen 24 days 14 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 September 2026.

In which location is TEST based?

No region is published by TEST. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 185.30.229.67:28015 it is addressed.

Which Rust version is TEST running?

This release lists TEST on Rust network protocol 2634 and build 166586, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for TEST?

The last count for TEST was 24 days 14 hours ago; it is offline at present.

How does TEST compare with other servers in the rankings?

For seven-day player hours, TEST is ranked #13,191, placing it in the top 58% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry TEST?

The Rust Census lists that TEST fits are: Modded Rust servers, counted and Primitive Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on TEST: what do they indicate?

These are the tags TEST publishes for the game's server browser to read: gmprimitive (Game mode): The primitive ruleset leaves out guns, permitting bows, spears and melee; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): Build 166586 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on TEST?

TEST runs a procedural map, which the game generates.

How is TEST configured, and what rules does it keep?

No gather rate is given in the name of TEST. The group cap stands at 8 players, the default for the game. primitive is the game mode recorded, no guns: bows, spears and melee. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join TEST?

Enter client.connect 185.30.229.67:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmprimitive,cs166586,ts8,^o^z

Game

gmprimitiveGame mode The primitive ruleset leaves out guns, permitting bows, spears and melee.
mp10Max players The server holds 10 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs166586Build Build 166586 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.