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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,429 players on 11,767 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RiseTeam Private RustServer

185.26.33.159:28015 checked 31d ago

moddedcarbon
Release date
Next release
In five minutes (13:35 UTC)
Source
Live server queries
Server address
185.26.33.159:28015
First recorded
16 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#16,964

top 71%

Last wipe

43d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • It ranks #16,964 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 43d ago.

2. Players

Figure 1: Players on RiseTeam Private RustServer

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RiseTeam Private RustServer

3500 · seed 1337

Map of RiseTeam Private RustServer

Table 2: The world

As the server publishes it

MapCustom Map
Size3500
Seed1337

8. Server characteristics

Table 3: Characteristics of RiseTeam Private RustServer

What the server publishes and what was recorded

Address185.26.33.159:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe15 Sep 2026, 21:37 UTC
Hostname–
First seen16 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average77 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average70 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average62 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average18 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does RiseTeam Private RustServer wipe, and how often?

Too few wipes of RiseTeam Private RustServer are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 43 days have passed since this world was made.

Server record

Is RiseTeam Private RustServer up, and how well has it held up?

Last seen 31 days 9 hours ago, RiseTeam Private RustServer is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 16 September 2026.

What location has been recorded for RiseTeam Private RustServer?

A region is not published by RiseTeam Private RustServer. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 185.26.33.159:28015 it is addressed.

On which Rust version does RiseTeam Private RustServer operate?

Rust network protocol 2633 and build 163794 on Windows is the version RiseTeam Private RustServer runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for RiseTeam Private RustServer?

The last count for RiseTeam Private RustServer was 31 days 9 hours ago; it is offline at present.

In the rankings of Rust servers, where is RiseTeam Private RustServer placed?

The rank for RiseTeam Private RustServer is #16,964 on seven-day player hours, in the top 71% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry RiseTeam Private RustServer?

These Rust Census lists include RiseTeam Private RustServer: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on RiseTeam Private RustServer: what do they indicate?

Read by the game's server browser, RiseTeam Private RustServer publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on RiseTeam Private RustServer?

RiseTeam Private RustServer runs a procedural map of size 3,500 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Custom Map.

How is RiseTeam Private RustServer configured, and what rules does it keep?

No gather rate is given in the name of RiseTeam Private RustServer. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join RiseTeam Private RustServer?

You can open the console in Rust with F1 and enter client.connect 185.26.33.159:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players 20 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163794Build Game build: 163794.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.