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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 44,156 players on 11,640 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Hunger Games Dev

185.238.231.146:28015 checked 20d ago

moddedcarbon
Release date
Next release
In five minutes (06:40 UTC)
Source
Live server queries
Server address
185.238.231.146:28015
First recorded
9 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,874

top 72%

Last wipe

20d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • It ranks #15,874 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 20d ago.

2. Players

Figure 1: Players on Hunger Games Dev

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Hunger Games Dev

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Hunger Games Dev

What the server publishes and what was recorded

Address185.238.231.146:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 01:03 UTC
Hostname–
First seen9 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average104 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average153 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average45 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18 / 1000

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Hunger Games Dev?

With too few wipes of Hunger Games Dev on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 20 days 7 hours have passed since this world was made.

Server details

Is Hunger Games Dev up, and how well has it held up?

Hunger Games Dev is offline at the time of this release; it was last seen 20 days 1 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 9 October 2026.

In which location is Hunger Games Dev based?

No region is given by Hunger Games Dev. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 185.238.231.146:28015 it is addressed.

On which Rust version does Hunger Games Dev operate?

The version in use on Hunger Games Dev is Rust network protocol 2634 and build 167058 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does Hunger Games Dev carry?

At this release Hunger Games Dev is offline, having last been seen 20 days 1 hours ago.

How does Hunger Games Dev compare with other servers in the rankings?

For seven-day player hours, Hunger Games Dev is ranked #15,874, placing it in the top 72% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Hunger Games Dev?

Included in these Rust Census lists is Hunger Games Dev: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on Hunger Games Dev: what do they indicate?

Read by the game's server browser, Hunger Games Dev publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167058 (Build): Build 167058 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

On Hunger Games Dev, what rules and settings are in force?

No gather rate is given in the name of Hunger Games Dev. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to Hunger Games Dev?

You can open the console in Rust with F1 and enter client.connect 185.238.231.146:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp20Max players 20 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs167058Build Build 167058 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.