Statistical profileOffline
Skin Test Local
185.228.124.78:28015 checked 5d ago
Connect to this server
1. Main points
Players now
1/ 8
12% full
7-day average
1
peak 1
Rank
#14,110
top 63%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 12% of its 8 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #14,110 of all ranked servers, the top 63%, on player hours over the last seven days.
- Its current map went up 5d ago.
2. Players
Figure 1: Players on Skin Test Local
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
16.7 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 2
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:34 UTC5d ago | 1 | – | running | 0 |
| Sat 19 Sep, 17:54 UTC38d ago | 1 | halved by day 2 | 33.1 days | 1 |
| Sat 19 Sep, 09:41 UTC39d ago | 1 | – | 0.3 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Skin Test Local
4000 · seed 1219563660
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 1219563660 |
8. Server characteristics
Table 3: Characteristics of Skin Test Local
What the server publishes and what was recorded
| Address | 185.228.124.78:28015 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 20:34 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 174 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 185 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 131 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 14 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 55 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
When does Skin Test Local wipe, and how often?
Wipes on Skin Test Local fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 5 days 15 hours ago.
What should you expect on wipe day at Skin Test Local?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 2.
Server record
What does the record show for the uptime and current status of Skin Test Local?
The latest count records Skin Test Local as offline, last seen 5 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up 1 of them, or 1%. First recorded by Rust Census on 17 September 2026.
In which location is Skin Test Local based?
No region is published by Skin Test Local. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 185.228.124.78:28015 is its address.
On which Rust version does Skin Test Local operate?
The version in use on Skin Test Local is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on Skin Test Local?
Skin Test Local is offline at present; its last recording was 5 days 15 hours ago. This release records a seven-day average of 1 players and a peak of 1.
In the rankings of Rust servers, where is Skin Test Local placed?
The rank for Skin Test Local is #14,110 on seven-day player hours, in the top 63% of ranked servers.
Tags, lists
Where does Skin Test Local appear among the Rust Census lists and filters?
Included in these Rust Census lists is Skin Test Local: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on Skin Test Local?
gmrust (Game mode): Survival play, in the standard Rust format; mp8 (Max players): Slots: 8; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Skin Test Local publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for Skin Test Local?
Size 4,000 and seed 1219563660: that is the procedural map on Skin Test Local, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Skin Test Local, what rules and settings are in force?
No gather rate is recorded for Skin Test Local in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join Skin Test Local?
Enter client.connect 185.228.124.78:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp8 | Max players Slots: 8. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.