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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 81,308 players on 11,837 servers
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Statistical profileOffline

pllm-test-0

185.226.156.2:28015 checked 16d ago

moddedcarbon
Release date
Next release
In five minutes (00:16 UTC)
Source
Live server queries
Server address
185.226.156.2:28015
First recorded
12 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

0

peak –

Rank

#15,441

top 71%

Last wipe

16d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
  • It ranks #15,441 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 16d ago.

2. Players

Figure 1: Players on pllm-test-0

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 23:10 UTC16d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of pllm-test-0

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of pllm-test-0

What the server publishes and what was recorded

Address185.226.156.2:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 23:10 UTC
Hostname–
First seen12 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average183 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average77 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average42 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average250 / 700

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for pllm-test-0: what is it?

The rhythm of pllm-test-0's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 16 days 15 hours ago.

What should you expect on wipe day at pllm-test-0?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

About the server

How reliable is pllm-test-0, and is it online now?

The latest count records pllm-test-0 as offline, last seen 16 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 12 October 2026.

What location has been recorded for pllm-test-0?

No region is published by pllm-test-0. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 185.226.156.2:28015 it is addressed.

Which Rust version is pllm-test-0 running?

This release lists pllm-test-0 on Rust network protocol 2634 and build 167584, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does pllm-test-0 carry?

The last count for pllm-test-0 was 16 days 14 hours ago; it is offline at present.

What position does pllm-test-0 hold in the server rankings?

For seven-day player hours, pllm-test-0 is ranked #15,441, placing it in the top 71% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover pllm-test-0?

The Rust Census lists that pllm-test-0 fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on pllm-test-0: what do they indicate?

These are the tags pllm-test-0 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): Slots: 4; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167584 (Build): Build 167584 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for pllm-test-0?

pllm-test-0 runs a procedural map, which the game generates.

What settings and rules have been listed for pllm-test-0?

No gather rate is recorded for pllm-test-0 in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join pllm-test-0?

You can open the console in Rust with F1 and enter client.connect 185.226.156.2:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp4Max players Slots: 4.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167584Build Build 167584 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.