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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,014 players on 11,706 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Boat wars Gamemode | Deep Sea Training | Testing

185.218.195.135:20184 checked 38d ago

moddedcarbon
Release date
Next release
In five minutes (08:43 UTC)
Source
Live server queries
Server address
185.218.195.135:20184
First recorded
16 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,478

top 68%

Last wipe

43d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #15,478 of all ranked servers, the top 68%, on player hours over the last seven days.
  • Its current map went up 43d ago.

2. Players

Figure 1: Players on Boat wars Gamemode | Deep Sea Training | Testing

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Boat wars Gamemode | Deep Sea Training | Testing

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Boat wars Gamemode | Deep Sea Training | Testing

What the server publishes and what was recorded

Address185.218.195.135:20184
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe16 Sep 2026, 06:59 UTC
Hostname–
First seen16 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average21 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average36 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average44 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average182 / 215

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Boat wars Gamemode | Deep Sea Training | Testing?

With too few wipes of Boat wars Gamemode | Deep Sea Training | Testing on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 43 days 18 hours.

About the server

How reliable is Boat wars Gamemode | Deep Sea Training | Testing, and is it online now?

Last seen 38 days 16 hours ago, Boat wars Gamemode | Deep Sea Training | Testing is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 16 September 2026.

What location has been recorded for Boat wars Gamemode | Deep Sea Training | Testing?

A region is not published by Boat wars Gamemode | Deep Sea Training | Testing. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 185.218.195.135:20184 it is addressed.

Which Rust version is Boat wars Gamemode | Deep Sea Training | Testing running?

Rust network protocol 2633 and build 164530 on Linux is the version Boat wars Gamemode | Deep Sea Training | Testing runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on Boat wars Gamemode | Deep Sea Training | Testing?

At this release Boat wars Gamemode | Deep Sea Training | Testing is offline, having last been seen 38 days 16 hours ago.

What position does Boat wars Gamemode | Deep Sea Training | Testing hold in the server rankings?

For seven-day player hours, Boat wars Gamemode | Deep Sea Training | Testing is ranked #15,478, placing it in the top 68% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Boat wars Gamemode | Deep Sea Training | Testing?

Included in these Rust Census lists is Boat wars Gamemode | Deep Sea Training | Testing: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Boat wars Gamemode | Deep Sea Training | Testing carry?

Read by the game's server browser, Boat wars Gamemode | Deep Sea Training | Testing publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): Build 164530 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for Boat wars Gamemode | Deep Sea Training | Testing?

The game generates the procedural map on Boat wars Gamemode | Deep Sea Training | Testing.

How is Boat wars Gamemode | Deep Sea Training | Testing configured, and what rules does it keep?

The name of Boat wars Gamemode | Deep Sea Training | Testing carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join Boat wars Gamemode | Deep Sea Training | Testing?

Enter client.connect 185.218.195.135:20184 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players Slots: 40.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs164530Build Build 164530 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.