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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,070 players on 11,731 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Boat wars Gamemode | Deep Sea Training | Testing

185.218.195.135:20184 checked 8m ago

moddedcarbon
Release date
Next release
In five minutes (23:50 UTC)
Source
Live server queries
Server address
185.218.195.135:20184
First recorded
21 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,290

top 69%

Last wipe

16d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • It ranks #15,290 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 16d ago.

2. Players

Figure 1: Players on Boat wars Gamemode | Deep Sea Training | Testing

Players now and over time, UTC

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020000:0009:0019:0004:0013:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:49 UTC16d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Boat wars Gamemode | Deep Sea Training | Testing

3000 · seed 1

Map of Boat wars Gamemode | Deep Sea Training | Testing

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed1
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Boat wars Gamemode | Deep Sea Training | Testing

What the server publishes and what was recorded

Address185.218.195.135:20184
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 13:49 UTC
Hostname–
First seen21 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average29 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average16 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average52 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average231 / 260

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Boat wars Gamemode | Deep Sea Training | Testing?

With too few wipes of Boat wars Gamemode | Deep Sea Training | Testing on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 16 days 10 hours.

How is wipe day run on Boat wars Gamemode | Deep Sea Training | Testing?

An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

What does the record show for the uptime and current status of Boat wars Gamemode | Deep Sea Training | Testing?

At the latest check, Boat wars Gamemode | Deep Sea Training | Testing was online. By its own reported uptime, it restarted about 16 days 8 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 21 September 2026.

What does the performance record of Boat wars Gamemode | Deep Sea Training | Testing show?

Over the last 48 hours, server fps averaged 83; the lowest reading was 64. Buildings, deployables and everything else in the world took the entity count to 47,400. Memory use reached 4,218 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

Which location does Boat wars Gamemode | Deep Sea Training | Testing run from?

No region is given by Boat wars Gamemode | Deep Sea Training | Testing. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 185.218.195.135:20184 is its address.

Which Rust version is Boat wars Gamemode | Deep Sea Training | Testing running?

The version in use on Boat wars Gamemode | Deep Sea Training | Testing is Rust network protocol 2634 and build 167781 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does Boat wars Gamemode | Deep Sea Training | Testing carry?

At counting time Boat wars Gamemode | Deep Sea Training | Testing recorded 0 players across 40 slots. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is Boat wars Gamemode | Deep Sea Training | Testing placed?

The rank for Boat wars Gamemode | Deep Sea Training | Testing is #15,290 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Where does Boat wars Gamemode | Deep Sea Training | Testing appear among the Rust Census lists and filters?

These Rust Census lists include Boat wars Gamemode | Deep Sea Training | Testing: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on Boat wars Gamemode | Deep Sea Training | Testing: what do they indicate?

Read by the game's server browser, Boat wars Gamemode | Deep Sea Training | Testing publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for Boat wars Gamemode | Deep Sea Training | Testing?

The procedural map on Boat wars Gamemode | Deep Sea Training | Testing is generated by the game, measures 3,000 and carries seed 1. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for Boat wars Gamemode | Deep Sea Training | Testing?

No gather rate is given in the name of Boat wars Gamemode | Deep Sea Training | Testing. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join Boat wars Gamemode | Deep Sea Training | Testing?

You can open the console in Rust with F1 and enter client.connect 185.218.195.135:20184; or press Launch Rust and join on this page, and you are connected through Steam. https://rustcator.com is the website listed for it.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players Slots: 40.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build Build 167781 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.