Statistical profileOnline
That random server
185.216.147.167:28080 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,262
top 69%
Last wipe
99d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,262 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 99d ago.
2. Players
Figure 1: Players on That random server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of That random server
What the server publishes and what was recorded
| Address | 185.216.147.167:28080 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Jul 2026, 19:20 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 18 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 41 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 10 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 45 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 195 / 215 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on That random server?
The rhythm of That random server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 99 days 5 hours have passed since this world was made.
Server details
How reliable is That random server, and is it online now?
At the latest check, That random server was online. By its own reported uptime, it restarted about 40 hours ago. Of the 168 hours in the last 7 full days, it was up 143 of them, or 85%. First recorded by Rust Census on 13 September 2026.
How well does That random server perform?
Average server fps over the last 48 hours was 101, with a low of 81. The world carried up to 90,952 entities, including buildings, deployables and all else. The peak memory use recorded was 2,656 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does That random server run from?
A region is not published by That random server. Rust Census does not look up where the machine stands; it shows where a server says it is. 185.216.147.167:28080 is its address.
Which Rust version is That random server running?
Rust network protocol 2631 and build 158240 on Windows is the version That random server runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does That random server carry?
The present count is 0 players on That random server, out of 50 slots. The seven-day average for this server is 0 players.
In the rankings of Rust servers, where is That random server placed?
The rank for That random server is #15,262 on seven-day player hours, in the top 69% of ranked servers.
Tag details
On Rust Census, which lists and filters carry That random server?
The Rust Census lists that That random server fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on That random server carry?
Read by the game's server browser, That random server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2631 (Protocol): To connect, your game version must match protocol 2631; cs158240 (Build): The server runs game build 158240; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on That random server?
That random server runs a procedural map of size 4,000 with seed 5, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On That random server, what rules and settings are in force?
No gather rate is given in the name of That random server. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join That random server?
You can open the console in Rust with F1 and enter client.connect 185.216.147.167:28080; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit This is the game default: 8 to a team. |
v2631 | Protocol To connect, your game version must match protocol 2631. |
cs158240 | Build The server runs game build 158240. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.