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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,056 players on 11,618 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

PBGaming Test Server

185.206.148.48:28035 checked 8m ago

moddedoxide
Release date
Next release
In five minutes (05:00 UTC)
Source
Live server queries
Server address
185.206.148.48:28035
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#15,157

top 68%

Last wipe

23d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #15,157 of all ranked servers, the top 68%, on player hours over the last seven days.
  • Its current map went up 23d ago.

2. Players

Figure 1: Players on PBGaming Test Server

Players now and over time, UTC

AveragePeak
00.250.50.75106:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020006:0015:0000:0008:0017:0003:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

6.8 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 5 OctFri 2 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 13:44 UTC23d ago 1 – running 0
Fri 2 Oct, 01:25 UTC27d ago 0 – 3.5 days 0
Tue 22 Sep, 00:06 UTC37d ago 1 halved by day 1 10.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of PBGaming Test Server

4500 · seed 676767

Map of PBGaming Test Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed676767
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of PBGaming Test Server

What the server publishes and what was recorded

Address185.206.148.48:28035
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 13:44 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 152 on average41 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average16 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average3 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does PBGaming Test Server wipe, and how often?

PBGaming Test Server wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 23 days 15 hours have passed since this world was made.

On PBGaming Test Server, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 1.

Server details

What does the record show for the uptime and current status of PBGaming Test Server?

At the latest check, PBGaming Test Server was online. About 1 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.

Does PBGaming Test Server hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 82; the lowest reading was 51. Buildings, deployables and everything else in the world took the entity count to 121,468. The peak memory use recorded was 5,446 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for PBGaming Test Server?

No region is given by PBGaming Test Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 185.206.148.48:28035 it is addressed.

On which Rust version does PBGaming Test Server operate?

Rust network protocol 2635 and build 168909 on Windows is the version PBGaming Test Server runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does PBGaming Test Server carry?

PBGaming Test Server stands at 0 players from 50 slots in this release. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 01:00 UTC: 0 players.

In the rankings of Rust servers, where is PBGaming Test Server placed?

The rank for PBGaming Test Server is #15,157 on seven-day player hours, in the top 68% of ranked servers.

Lists and tags

Where does PBGaming Test Server appear among the Rust Census lists and filters?

Included in these Rust Census lists is PBGaming Test Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on PBGaming Test Server carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags PBGaming Test Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for PBGaming Test Server?

PBGaming Test Server runs a procedural map of size 4,500 with seed 676767, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On PBGaming Test Server, what rules and settings are in force?

The name of PBGaming Test Server carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to PBGaming Test Server?

You can open the console in Rust with F1 and enter client.connect 185.206.148.48:28035; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.