Statistical profileOnline
ALARM
185.201.91.128:28015 checked 8m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#6,033
top 27%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #6,033 of all ranked servers, the top 27%, on player hours over the last seven days.
- Its current map went up 5d ago.
2. Players
Figure 1: Players on ALARM
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
2 days
between real wipes
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 43 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:19 UTC5d ago | 2 | – | running | 1 |
| Wed 21 Oct, 15:29 UTC7d ago | 1 | – | 2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of ALARM
4250 · seed 2034431724
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 2034431724 |
8. Server characteristics
Table 3: Characteristics of ALARM
What the server publishes and what was recorded
| Address | 185.201.91.128:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 16:21 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 119 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 140 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 105 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 31 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 30 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does ALARM wipe, and how often?
The rhythm of ALARM's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 5 days 4 hours have passed since this world was made.
On ALARM, what happens on wipe day?
An average of 2 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 43 hours after it began.
Server details
What does the record show for the uptime and current status of ALARM?
At the latest check, ALARM was online. By its own reported uptime, it restarted about 3 hours ago. A total of 94 of 144 hours were up over 6 full days, which is 65% of the time. The first sighting of it by Rust Census was on 21 October 2026.
Does ALARM hold a steady frame rate and connection?
Average server fps over the last 48 hours was 97, with a low of 82. The world carried up to 99,272 entities, including buildings, deployables and all else. The peak memory use recorded was 3,381 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for ALARM?
No region is given by ALARM. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 185.201.91.128:28015 it is addressed.
What version of Rust has been recorded on ALARM?
This release lists ALARM on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for ALARM?
At counting time ALARM recorded 0 players across 100 slots. This release records a seven-day average of 0 players and a peak of 2. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 2 players.
What position does ALARM hold in the server rankings?
The rank for ALARM is #6,033 on seven-day player hours, in the top 27% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry ALARM?
The Rust Census lists that ALARM fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on ALARM?
These are the tags ALARM publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for ALARM?
The procedural map on ALARM is generated by the game, measures 4,250 and carries seed 2034431724. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for ALARM?
No gather rate is recorded for ALARM in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to ALARM?
You can open the console in Rust with F1 and enter client.connect 185.201.91.128:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.