Statistical profileOnline
Alpha Classic | One Grid | Small Map
185.189.255.68:35300 checked 10m ago
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1. Main points
Players now
1/ 50
2% full
7-day average
1
peak 6
Rank
#2,806
top 13%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 1 players on it, 2% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 6.
- It ranks #2,806 of all ranked servers, the top 13%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on Alpha Classic | One Grid | Small Map
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
4.2 days
between real wipes
On rhythm
40%
of its recent wipes
Wipe-day peak
5
players, last three wipes
Crowd held
75%
else halves by day 2
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 4, 31 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 11:34 UTC3d ago | 4 | – | running | 1 |
| Thu 22 Oct, 13:57 UTC7d ago | 6 | held half | 3.9 days | 0 |
| Sun 18 Oct, 09:24 UTC11d ago | 4 | held half | 4.2 days | 0 |
| Tue 13 Oct, 03:33 UTC16d ago | 1 | held half | 5.2 days | 0 |
| Mon 12 Oct, 09:29 UTC17d ago | 1 | – | 0.8 days | 1 |
| Thu 17 Sep, 14:26 UTC42d ago | 1 | halved by day 2 | 24.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Alpha Classic | One Grid | Small Map
What the server publishes and what was recorded
| Address | 185.189.255.68:35300 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 10 max |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 11:34 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 13 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 33 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 6 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 21 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 118 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Alpha Classic | One Grid | Small Map: what is it?
Wipes on Alpha Classic | One Grid | Small Map fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 3 days 15 hours ago.
On Alpha Classic | One Grid | Small Map, what happens on wipe day?
An average of 5 players attended at peak across recent wipes. On the latest wipe, 31 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 75% of recent wipes. The fall below half came by day 2 in those cases where it did not hold.
Server details
What does the record show for the uptime and current status of Alpha Classic | One Grid | Small Map?
Alpha Classic | One Grid | Small Map is online at the time of this release. The uptime it reports puts the last restart at about 22 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
How well does Alpha Classic | One Grid | Small Map perform?
Over the last 48 hours, server fps averaged 432; the lowest reading was 76. Buildings, deployables and everything else in the world took the entity count to 8,840. The peak memory use recorded was 1,825 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does Alpha Classic | One Grid | Small Map run from?
No region is given by Alpha Classic | One Grid | Small Map. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 185.189.255.68:35300 is its address.
On which Rust version does Alpha Classic | One Grid | Small Map operate?
This release lists Alpha Classic | One Grid | Small Map on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Alpha Classic | One Grid | Small Map carry?
Alpha Classic | One Grid | Small Map stands at 1 players from 50 slots in this release. Averaged over seven days: 1 players, with a peak of 6. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 3 players.
How does Alpha Classic | One Grid | Small Map compare with other servers in the rankings?
For seven-day player hours, Alpha Classic | One Grid | Small Map is ranked #2,806, placing it in the top 13% of all ranked servers.
Lists and tags
Where does Alpha Classic | One Grid | Small Map appear among the Rust Census lists and filters?
Included in these Rust Census lists is Alpha Classic | One Grid | Small Map: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The tags on Alpha Classic | One Grid | Small Map: what do they indicate?
Read by the game's server browser, Alpha Classic | One Grid | Small Map publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts10 (Group limit): No team may hold more than 10; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on Alpha Classic | One Grid | Small Map?
Size 1,500 and seed 121315421: that is the procedural map on Alpha Classic | One Grid | Small Map, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.
On Alpha Classic | One Grid | Small Map, what rules and settings are in force?
The name of Alpha Classic | One Grid | Small Map carries no gather rate. The group limit is 10 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join Alpha Classic | One Grid | Small Map?
Enter client.connect 185.189.255.68:35300 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://vk.ru/club82362976 is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts10,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp50 | Max players Slots: 50. |
ts10 | Group limit No team may hold more than 10. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
