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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 53,904 players on 11,695 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea

EU 185.189.255.236:35400 checked 9m ago

2x duo weekly wipes vanillamoddedoxide
Release date
Next release
In five minutes (01:35 UTC)
Source
Live server queries
Server address
185.189.255.236:35400
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

1/ 50

2% full

7-day average

11

peak 49

Rank

#911

top 4% · #399 in EU

Last wipe

16h ago

weekly schedule

Next wipe

6d 17h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 1 players on it, 2% of its 50 slots.
  • Over the last seven days it averaged 11 players, with a peak of 49.
  • It ranks #911 of all ranked servers, the top 4%, and #399 in EU, on player hours over the last seven days.
  • Its current map went up 16h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea

Players now and over time, UTC

AveragePeakWipe
01020304002:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 08:58 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
020040060080002:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 08:58 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 4% of all ranked servers, top 14% in EU, and #73 of the duo servers (top 17%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

Usual gap

2 days

between real wipes

On rhythm

75%

of its recent wipes

Wipe-day peak

37

players, last three wipes

Crowd held

0%

else halves by day 1

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 17hThu 5 Nov, 19:00 UTCForce wipe FW
13d 7hThu 12 Nov, 08:58 UTCOwn schedule
20d 7hThu 19 Nov, 08:58 UTCOwn schedule
27d 7hThu 26 Nov, 08:58 UTCOwn schedule
34d 17hThu 3 Dec, 19:00 UTCForce wipe FW
41d 7hThu 10 Dec, 08:58 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 25 OctFri 23 OctWed 21 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 46, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 08:58 UTC16h ago – – running 5
Sun 25 Oct, 08:58 UTC4d ago 46 halved by day 1 4 days 16
Fri 23 Oct, 08:59 UTC6d ago 34 halved by day 1 2 days 11
Wed 21 Oct, 08:59 UTC8d ago 31 halved by day 1 2 days 12
Mon 19 Oct, 08:59 UTC10d ago 29 halved by day 1 2 days 7
Thu 15 Oct, 08:59 UTC14d ago 33 halved by day 1 4 days 5
Tue 13 Oct, 08:59 UTC16d ago 25 halved by day 1 2 days 6
Sun 11 Oct, 08:59 UTC18d ago 45+5 queue halved by day 1 2 days 16
Fri 9 Oct, 08:59 UTC20d ago 39+1 queue halved by day 1 2 days 6
Wed 7 Oct, 08:58 UTC22d ago 35 halved by day 1 2 days 12

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea

1000 · seed 213202836

Custom map, no picture published

Table 3: The world

As the server publishes it

MapCHOYKA MAPS
Size1000
Seed213202836

8. Server characteristics

Table 4: Characteristics of CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea

What the server publishes and what was recorded

Address185.189.255.236:35400
RegionEU
Max players50
Group limitduo
Wipe scheduleweekly
Last wipe29 Oct 2026, 08:58 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

❖ Welcome to CHOYKA RUST ❖ Добро пожаловать на CHOYKA RUST #1 ❖ Best Custom Map's ❖Полу-Классический сервер X2 ❖ ❖ Great Administration ❖ Отличная администрация ❖ NO ABUSE ❖ NO DISMORAL ❖ NO CHEAT ❖ NO ROOFCAMP ❖ NO PLAY 2+ (SERVER SOLO/DUO) ❖NO DESPAWN LOOT

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep SeaEU · duo · 2x · weekly · 12 on average0 / 50
[EU] SnowDiablo [X2] ONE GRID FPS+SMALL MAPEU · trio · 2x · weekly · 2 on average0 / 40
#4 BroRust X5/X10|MAX 2|WIPE 27.10|TP|KIT|LOOT+|SHOPEU · duo · 5x · weekly · 19 on average8 / 100
ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+EU · groups of 60+ · 2x · weekly · 4 on average0 / 100
#1 BroRust X5/X10|MAX 3|WIPE 27.10|TP|KIT|LOOT+|SHOPEU · trio · 5x · weekly · 70 on average13 / 100
#2 DOZA RUST X20/X50 | MAX3 | LOOT+ | ДЛЯ НОВИЧКОВEU · trio · 20x · weekly · 7 on average3 / 100

11. Quick answers

From the figures on this page.

Wipe records

When does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea wipe, and how often?

As its schedule cannot be confirmed from the few wipes of CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea on record, the prediction follows its tag. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 16 hours have passed since this world was made. A weekly wipe schedule is published in its tags.

How is wipe day run on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

The average busiest point of its recent wipes drew 37 players. The peak of the latest wipe's crowd came 2 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 1.

Server record

How reliable is CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, and is it online now?

CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is online at the time of this release. By its own reported uptime, it restarted about 14 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.

What does the performance record of CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea show?

Average server fps over the last 48 hours was 448, with a low of 316. Buildings, deployables and everything else in the world took the entity count to 11,871. Memory use reached 1,503 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

Which location does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea run from?

With its EU tag, CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 185.189.255.236:35400 is its address.

What version of Rust has been recorded on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

Rust network protocol 2635 and build 168909 on Windows is the version CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea carry?

At counting time CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea recorded 1 players across 50 slots. This release records a seven-day average of 11 players and a peak of 49. Over the past 48 hours the highest average fell at 10:00 UTC: 33 players.

How does CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea compare with other servers in the rankings?

On player hours over the last seven days CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea stands at #911, #399 in Europe, in the top 4% of ranked servers. This release places it #73 among duo servers.

Lists and tags

On Rust Census, which lists and filters carry CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

The Rust Census lists that CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea fits are: Rust 2x servers, counted, Duo Rust servers, group limit 2, EU Rust servers: the regional count, Modded Rust servers, counted and Rust battlefield servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x; Average players: 10+ on average.

The tags on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea: what do they indicate?

Read by the game's server browser, CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts2 (Group limit): The limit is 2 players per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes are run every week; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; EU (Europe): The server browser files this server under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

Size 1,000 and seed 213202836: that is the procedural map on CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: CHOYKA MAPS.

How is CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea configured, and what rules does it keep?

The name of CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea records a gather rate of 2x. For groups (duo), the maximum is 2 players. It runs battlefield, fast PvP with kits and high rates. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

Enter client.connect 185.189.255.236:35400 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://choyka.gamestores.app/#/app/store/.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts2,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts2Group limit The limit is 2 players per team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^wWeekly Wipes are run every week.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Gameplay

^iBattlefield Kits and high rates drive fast PvP here.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Region

EUEurope The server browser files this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.