Statistical profileOnline
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea
EU 185.189.255.110:35300 checked 13m ago
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1. Main points
Players now
1/ 50
2% full
7-day average
12
peak 40
Rank
#878
top 4% · #387 in EU
Last wipe
1d ago
weekly schedule
Next wipe
9h
Fri 30 Oct, 08:06 UTC
Main points
- There were 1 players on it, 2% of its 50 slots.
- Over the last seven days it averaged 12 players, with a peak of 40.
- It ranks #878 of all ranked servers, the top 4%, and #387 in EU, on player hours over the last seven days.
- Its current map went up 1d ago; the next wipe is expected Friday 30 October, 08:06 UTC, every 47 hours.
2. Players
Figure 1: Players on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 4% of all ranked servers, top 13% in EU, and #69 of the duo servers (top 16%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterna steady gap
Next wipe Friday 30 October, 08:06 UTC, in 9h. Every 47 hours · medium confidence
Usual gap
2 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
40
players, last three wipes
Crowd held
50%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 9h | Fri 30 Oct, 08:06 UTC | Own schedule |
| 2d 8h | Sun 1 Nov, 07:14 UTC | Own schedule |
| 4d 7h | Tue 3 Nov, 06:21 UTC | Own schedule |
| 6d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 8d 5h | Sat 7 Nov, 04:36 UTC | Own schedule |
| 10d 5h | Mon 9 Nov, 03:44 UTC | Own schedule |
| 12d 4h | Wed 11 Nov, 02:51 UTC | Own schedule |
| 14d 3h | Fri 13 Nov, 01:59 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 33, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 08:59 UTC1d ago | – | – | running | 6 |
| Mon 26 Oct, 10:09 UTC3d ago | 33 | – | 2 days | 9 |
| Sat 24 Oct, 09:03 UTC5d ago | 40 | halved by day 1 | 2 days | 13 |
| Thu 22 Oct, 09:56 UTC7d ago | 47 | halved by day 1 | 2 days | 9 |
| Tue 20 Oct, 08:57 UTC9d ago | 32 | held half | 2 days | 5 |
| Sun 18 Oct, 08:57 UTC11d ago | 38 | held half | 2 days | 8 |
| Fri 16 Oct, 08:58 UTC13d ago | 38 | held half | 2 days | 11 |
| Wed 14 Oct, 08:59 UTC15d ago | 35 | halved by day 1 | 2 days | 5 |
| Mon 12 Oct, 08:58 UTC17d ago | 21 | held half | 2 days | 7 |
| Sat 10 Oct, 08:57 UTC19d ago | 34+1 queue | held half | 2 days | 10 |
| Thu 8 Oct, 08:57 UTC21d ago | 35+2 queue | held half | 2 days | 8 |
| Tue 6 Oct, 08:56 UTC23d ago | 28 | halved by day 1 | 2 days | 5 |
| Sun 4 Oct, 08:57 UTC25d ago | 39+3 queue | held half | 2 days | 13 |
| Fri 2 Oct, 08:56 UTC27d ago | 16 | held half | 2 days | 5 |
| Wed 30 Sep, 08:56 UTC29d ago | 29 | held half | 2 days | 3 |
| Mon 28 Sep, 08:58 UTC31d ago | 33+1 queue | halved by day 1 | 2 days | 10 |
| Sat 26 Sep, 08:58 UTC33d ago | 42+1 queue | halved by day 1 | 2 days | 26 |
| Thu 24 Sep, 08:58 UTC35d ago | 37+2 queue | halved by day 1 | 2 days | 9 |
| Tue 22 Sep, 08:58 UTC37d ago | 35+2 queue | halved by day 1 | 2 days | 6 |
| Sun 20 Sep, 08:56 UTC39d ago | 45+2 queue | halved by day 1 | 2 days | 6 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea
1000 · seed 495277566
Table 3: The world
As the server publishes it
| Map | CHOYKA MAPS |
|---|---|
| Size | 1000 |
| Seed | 495277566 |
8. Server characteristics
Table 4: Characteristics of CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea
What the server publishes and what was recorded
| Address | 185.189.255.110:35300 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | duo |
| Wipe schedule | weekly |
| Last wipe | 28 Oct 2026, 08:59 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
❖ Welcome to CHOYKA RUST ❖ Добро пожаловать на CHOYKA RUST #2 ❖ Best Custom Map's ❖Полу-Классический сервер X2 ❖ ❖ Great Administration ❖ Отличная администрация ❖ NO ABUSE ❖ NO DISMORAL ❖ NO CHEAT ❖ NO ROOFCAMP ❖ NO PLAY 2+ (SERVER SOLO/DUO) ❖NO DESPAWN LOOT
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea | EU · duo · 2x · weekly · 11 on average | 9 / 50 |
| [EU] SnowDiablo [X2] ONE GRID FPS+SMALL MAP | EU · trio · 2x · weekly · 2 on average | 0 / 40 |
| #4 BroRust X5/X10|MAX 2|WIPE 27.10|TP|KIT|LOOT+|SHOP | EU · duo · 5x · weekly · 18 on average | 14 / 100 |
| ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ | EU · groups of 60+ · 2x · weekly · 4 on average | 3 / 100 |
| #1 BroRust X5/X10|MAX 3|WIPE 27.10|TP|KIT|LOOT+|SHOP | EU · trio · 5x · weekly · 69 on average | 55 / 100 |
| #2 DOZA RUST X20/X50 | MAX3 | LOOT+ | ДЛЯ НОВИЧКОВ | EU · trio · 20x · weekly · 7 on average | 7 / 100 |
11. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
About every 2 days, CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea has wiped of late. Friday 30 October at 08:06 UTC is the date of its next wipe. The present world dates from 37 hours. The tags list a wipe schedule of one week.
On CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, what happens on wipe day?
Recent wipes drew an average peak of 40 players. The peak of the latest wipe's crowd came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the other cases, half the peak was lost by day 1.
Server record
Is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea up, and how well has it held up?
At the latest check, CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea was online. By its own reported uptime, it restarted about 20 hours ago. A total of 166 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea show?
Average server fps over the last 48 hours was 473, with a low of 339. The world carried up to 10,132 entities, including buildings, deployables and all else. Up to 1,633 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
Its EU tag is how CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 185.189.255.110:35300 is its address.
Which Rust version is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea running?
This release lists CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea stands at 1 players from 50 slots in this release. This release records a seven-day average of 12 players and a peak of 40. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 34 players.
What position does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea hold in the server rankings?
On player hours over the last seven days CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea stands at #878, #387 in Europe, in the top 4% of ranked servers. This release places it #69 among duo servers.
Tags, lists
Where does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea appear among the Rust Census lists and filters?
The Rust Census lists that CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea fits are: Rust 2x servers, counted, Duo Rust servers, group limit 2, EU Rust servers: the regional count, Modded Rust servers, counted and Rust battlefield servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Average players: 10+ on average.
What is meant by each tag shown on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts2 (Group limit): The limit is 2 players per team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^i (Battlefield): This is a battlefield server: high rates, kits and fast PvP; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): The server browser files this server under Europe are the tags CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
Size 1,000 and seed 495277566: that is the procedural map on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: CHOYKA MAPS.
What settings and rules have been listed for CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
The name of CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea records a gather rate of 2x. 2 players is the cap for a group (duo). It runs battlefield, fast PvP with kits and high rates. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
You can open the console in Rust with F1 and enter client.connect 185.189.255.110:35300; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://choyka.gamestores.app/#/app/store/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts2,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts2 | Group limit The limit is 2 players per team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Gameplay
^i | Battlefield This is a battlefield server: high rates, kits and fast PvP. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
