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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 61,329 players on 11,721 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

104KA ToP Mod

185.189.255.162:35400 checked 12m ago

monthly wipes moddedoxide
Release date
Next release
In five minutes (00:20 UTC)
Source
Live server queries
Server address
185.189.255.162:35400
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 200

0% full

7-day average

0

peak 1

Rank

#12,872

top 58%

Last wipe

12d ago

monthly schedule

Next wipe

6d 18h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 200 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #12,872 of all ranked servers, the top 58%, on player hours over the last seven days.
  • Its current map went up 12d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on 104KA ToP Mod

Players now and over time, UTC

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020001:0010:0020:0005:0014:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

Usual gap

1 days

between real wipes

On rhythm

75%

of its recent wipes

Wipe-day peak

50

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 18hThu 5 Nov, 19:00 UTCForce wipe FW
34d 18hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 17 OctThu 15 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 21:19 UTC12d ago 3 – running 0
Thu 15 Oct, 13:03 UTC14d ago 2 held half 2.3 days 0
Thu 1 Oct, 11:58 UTC28d ago 146+26 queue – 14 days 67
Wed 30 Sep, 11:58 UTC29d ago 147+26 queue – 1 days 69
Tue 29 Sep, 11:58 UTC30d ago 147+20 queue – 1 days 73
Mon 28 Sep, 11:58 UTC31d ago 147+19 queue – 1 days 53
Sun 27 Sep, 12:02 UTC32d ago 147+26 queue – 1 days 126
Sat 26 Sep, 11:58 UTC33d ago 147+26 queue – 1 days 120
Fri 25 Sep, 11:58 UTC34d ago 147+18 queue – 1 days 71
Thu 24 Sep, 11:58 UTC35d ago 145+7 queue – 1 days 59

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of 104KA ToP Mod

4000 · seed 290843

Map of 104KA ToP Mod

Table 3: The world

As the server publishes it

MapProcedural Map
Size4000
Seed290843
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of 104KA ToP Mod

What the server publishes and what was recorded

Address185.189.255.162:35400
Region–
Max players200
Group limit5 max
Wipe schedulemonthly
Last wipe17 Oct 2026, 21:19 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

[FFB000]★ 104KA ★[-] [E53935]Проект-легенда, не имеющий аналогов[-] [FFFFFF]Уникальный игровой мир, события, награды и собственные системы[-] [55FF55]104KA ADMIN HUB[-] [FFFFFF]— сервис подключения админ-панелей для серверов 7 Days to Die[-] [FFD700]↓↓↓ НАЖМИТЕ НА ССЫЛКУ НИЖЕ И ПОДКЛЮЧИТЕ СВОЙ СЕРВЕР ↓↓↓[-]

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[RU] | КЛАССИКА | ДЛЯ НОВИЧКОВEU · groups of 5 · monthly · 1 on average0 / 200
Rust up Northgroups of 6 · monthly · 1 on average0 / 50
Rust: City of Tarkov [MAIN]NA · groups of 5 · monthly · 1 on average1 / 50
Rustafied.com - US Low PopNA · groups of 6 · monthly · 91 on average94 / 150
Rustafied.com - EU Low PopEU · groups of 6 · monthly · 88 on average61 / 150
Rustoria.co - EU Low PopEU · groups of 6 · monthly · 81 on average34 / 100

11. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for 104KA ToP Mod: what is it?

Once a month, and only with the force wipe, does 104KA ToP Mod wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 12 days 3 hours. A monthly wipe schedule is published in its tags.

On 104KA ToP Mod, what happens on wipe day?

The average busiest point of its recent wipes drew 50 players. On the latest wipe, 12 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

About the server

What does the record show for the uptime and current status of 104KA ToP Mod?

104KA ToP Mod is online at the time of this release. The uptime it reports puts the last restart at about 10 days 6 hours ago. 143 of 168 hours on across the last 7 full days gives an uptime of 85%. The first sighting of it by Rust Census was on 13 September 2026.

How well does 104KA ToP Mod perform?

Average server fps over the last 48 hours was 92, with a low of 79. The world carried up to 93,750 entities, including buildings, deployables and all else. Memory use reached 4,589 MB at its peak. Players feel low fps and a rising entity count as lag.

In which location is 104KA ToP Mod based?

A region is not published by 104KA ToP Mod. Rust Census does not look up where the machine stands; it shows where a server says it is. At 185.189.255.162:35400 it is addressed.

Which Rust version is 104KA ToP Mod running?

The version in use on 104KA ToP Mod is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on 104KA ToP Mod?

At counting time 104KA ToP Mod recorded 0 players across 200 slots. Averaged over seven days: 0 players, with a peak of 1.

How does 104KA ToP Mod compare with other servers in the rankings?

For seven-day player hours, 104KA ToP Mod is ranked #12,872, placing it in the top 58% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry 104KA ToP Mod?

Included in these Rust Census lists is 104KA ToP Mod: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

The tags on 104KA ToP Mod: what do they indicate?

Read by the game's server browser, 104KA ToP Mod publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp200 (Max players): Slots: 200; ts5 (Group limit): Team size is capped at 5; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on 104KA ToP Mod?

The procedural map on 104KA ToP Mod is generated by the game, measures 4,000 and carries seed 290843. Because one size and seed give one map, RustMaps can display it from this page.

How is 104KA ToP Mod configured, and what rules does it keep?

No gather rate is given in the name of 104KA ToP Mod. 5 players is the recorded group limit. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join 104KA ToP Mod?

You can open the console in Rust with F1 and enter client.connect 185.189.255.162:35400; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://game.104ka.ru.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts5,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp200Max players Slots: 200.
ts5Group limit Team size is capped at 5.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build The server runs game build 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.