Statistical profileOnline
Rust: City of Tarkov [MAIN]
NA 15.204.143.189:28015 checked 38m ago
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1. Main points
Players now
1/ 50
2% full
7-day average
1
peak 3
Rank
#3,068
top 14% · #514 in NA
Last wipe
28d ago
monthly schedule
Next wipe
6d 17h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 1 players on it, 2% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 3.
- It ranks #3,068 of all ranked servers, the top 14%, and #514 in NA, on player hours over the last seven days.
- Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Rust: City of Tarkov [MAIN]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Wipe-day peak
3
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 17h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 17h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:49 UTC FW28d ago | 3 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rust: City of Tarkov [MAIN]
6000 · seed 1337
Table 3: The world
As the server publishes it
| Map | Tarkov City |
|---|---|
| Size | 6000 |
| Seed | 1337 |
8. Server characteristics
Table 4: Characteristics of Rust: City of Tarkov [MAIN]
What the server publishes and what was recorded
| Address | 15.204.143.189:28015 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 5 max |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 17:49 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
The Official Rust: City of Tarkov Server! Wipe Schedule: BP and Map wipes every month on Force-Wipe. - Explore the Open-World City of Tarkov Map. - Unique Custom Gamemode and Progression system. - Max team size: 5. - Be the first to complete a Questline to join the exclusive monthly giveaway! Discord: discord.gg/wGM4gZMNuX VIP: store.rustarkov.com
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustafied.com - US Low Pop | NA · groups of 6 · monthly · 91 on average | 94 / 150 |
| Rustoria.co - US Low Pop | NA · groups of 6 · monthly · 30 on average | 18 / 100 |
| Dusk till Dawn | 2x | Offline Protect | 5% Upkeep | No BP Wipe | NA · groups of 6 · 2x · monthly · 3 on average | 1 / 100 |
| Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 0 / 50 |
| Rusty Moose |US Mini| | NA · groups of 5 · weekly · 54 on average | 188 / 175 |
| Rusty Moose |US Low| | NA · groups of 6 · biweekly · 21 on average | 48 / 200 |
11. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Rust: City of Tarkov [MAIN]: what is it?
The force wipe is the only wipe Rust: City of Tarkov [MAIN] takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 28 days 7 hours. Its tags carry a monthly wipe schedule.
How is wipe day run on Rust: City of Tarkov [MAIN]?
Recent wipes drew an average peak of 3 players. On the latest wipe, 1 hours passed before the crowd peaked.
Server record
How reliable is Rust: City of Tarkov [MAIN], and is it online now?
At the latest check, Rust: City of Tarkov [MAIN] was online. About 16 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.
How well does Rust: City of Tarkov [MAIN] perform?
Over the last 48 hours, server fps averaged 60; the lowest reading was 55. The world carried up to 253,349 entities, including buildings, deployables and all else. The peak memory use recorded was 4,484 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is Rust: City of Tarkov [MAIN] based?
Its NA tag is how Rust: City of Tarkov [MAIN] lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 15.204.143.189:28015 is its address.
What version of Rust has been recorded on Rust: City of Tarkov [MAIN]?
The version in use on Rust: City of Tarkov [MAIN] is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does Rust: City of Tarkov [MAIN] carry?
Rust: City of Tarkov [MAIN] stands at 1 players from 50 slots in this release. Averaged over seven days: 1 players, with a peak of 3. Over the past 48 hours the highest average fell at 04:00 UTC: 2 players.
What position does Rust: City of Tarkov [MAIN] hold in the server rankings?
On player hours over the last seven days Rust: City of Tarkov [MAIN] stands at #3,068, #514 in North America, in the top 14% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Rust: City of Tarkov [MAIN]?
Included in these Rust Census lists is Rust: City of Tarkov [MAIN]: Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Rust: City of Tarkov [MAIN] carry?
These are the tags Rust: City of Tarkov [MAIN] publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts5 (Group limit): The limit is 5 players per team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for Rust: City of Tarkov [MAIN]?
The procedural map on Rust: City of Tarkov [MAIN] is generated by the game, measures 6,000 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: Tarkov City.
On Rust: City of Tarkov [MAIN], what rules and settings are in force?
No gather rate is recorded for Rust: City of Tarkov [MAIN] in its name. 5 players is the recorded group limit. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to Rust: City of Tarkov [MAIN]?
Enter client.connect 15.204.143.189:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://store.rustarkov.com/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts5,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts5 | Group limit The limit is 5 players per team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.