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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,014 players on 11,706 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

MAR Rust Test Baseline

185.175.93.132:28115 checked 40d ago

moddedcarbon
Release date
Next release
In five minutes (15:22 UTC)
Source
Live server queries
Server address
185.175.93.132:28115
First recorded
16 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

0

peak –

Rank

#15,405

no region published

Last wipe

43d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
  • It ranks #15,405 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 43d ago.

2. Players

Figure 1: Players on MAR Rust Test Baseline

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of MAR Rust Test Baseline

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of MAR Rust Test Baseline

What the server publishes and what was recorded

Address185.175.93.132:28115
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe16 Sep 2026, 15:14 UTC
Hostname–
First seen16 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average21 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average36 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average44 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average182 / 215

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for MAR Rust Test Baseline: what is it?

The rhythm of MAR Rust Test Baseline's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 43 days 9 hours ago.

About the server

How reliable is MAR Rust Test Baseline, and is it online now?

MAR Rust Test Baseline is offline at the time of this release; it was last seen 40 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 16 September 2026.

In which location is MAR Rust Test Baseline based?

No region is published by MAR Rust Test Baseline. Rust Census does not look up where the machine stands; it shows where a server says it is. At 185.175.93.132:28115 it is addressed.

Which Rust version is MAR Rust Test Baseline running?

This release lists MAR Rust Test Baseline on Rust network protocol 2633 and build 163794, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does MAR Rust Test Baseline carry?

At this release MAR Rust Test Baseline is offline, having last been seen 40 days 9 hours ago.

In the rankings of Rust servers, where is MAR Rust Test Baseline placed?

For seven-day player hours, MAR Rust Test Baseline is ranked #15,405, placing it in the top – of all ranked servers.

Tag details

Where does MAR Rust Test Baseline appear among the Rust Census lists and filters?

Included in these Rust Census lists is MAR Rust Test Baseline: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by each tag shown on MAR Rust Test Baseline?

Read by the game's server browser, MAR Rust Test Baseline publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Build 163794 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for MAR Rust Test Baseline?

A procedural map runs on MAR Rust Test Baseline, generated by the game.

What settings and rules have been listed for MAR Rust Test Baseline?

No gather rate is recorded for MAR Rust Test Baseline in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join MAR Rust Test Baseline?

You can open the console in Rust with F1 and enter client.connect 185.175.93.132:28115; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp4Max players Slots: 4.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs163794Build Build 163794 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.