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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,609 players on 11,866 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RUST

185.172.173.47:27022 checked 12m ago

moddedoxide
Release date
Next release
In five minutes (19:45 UTC)
Source
Live server queries
Server address
185.172.173.47:27022
First recorded
26 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,289

top 69%

Last wipe

3d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,289 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on RUST

Players now and over time, UTC

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040020:0005:0014:0000:0009:0018:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RUST

3000 · seed 12345

Map of RUST

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed12345
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RUST

What the server publishes and what was recorded

Address185.172.173.47:27022
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 10:38 UTC
Hostname–
First seen26 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average94 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average153 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average63 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average185 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348 / 350

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on RUST?

With too few wipes of RUST on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 3 days 9 hours.

Server details

How reliable is RUST, and is it online now?

This release records RUST as online. By its own reported uptime, it restarted about 4 hours ago. A total of 47 of 48 hours were up over 2 full days, which is 98% of the time. First recorded by Rust Census on 26 October 2026.

Does RUST hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 219 server fps and a minimum of 164. Buildings, deployables and everything else in the world took the entity count to 47,202. Memory use reached 1,644 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for RUST?

A region is not published by RUST. Rust Census does not look up where the machine stands; it shows where a server says it is. At 185.172.173.47:27022 it is addressed.

What version of Rust has been recorded on RUST?

The version in use on RUST is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does RUST carry?

The present count is 0 players on RUST, out of 50 slots. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is RUST placed?

For seven-day player hours, RUST is ranked #15,289, placing it in the top 69% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry RUST?

The Rust Census lists that RUST fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on RUST carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags RUST publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on RUST?

Size 3,000 and seed 12345: that is the procedural map on RUST, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is RUST configured, and what rules does it keep?

No gather rate is given in the name of RUST. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join RUST?

You can open the console in Rust with F1 and enter client.connect 185.172.173.47:27022; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players Slots: 50.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.