Statistical profileOffline
Clan Arena (private)
185.166.152.135:28015 checked 20d ago
Connect to this server
1. Main points
Players now
7/ 250
3% full
7-day average
0
peak –
Rank
#9,138
top 41%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 7 players on it, 3% of its 250 slots.
- It ranks #9,138 of all ranked servers, the top 41%, on player hours over the last seven days.
- Its current map went up 25d ago.
2. Players
Figure 1: Players on Clan Arena (private)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
6.6 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
8
players, last three wipes
Crowd held
0%
else halves by day 10
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 17:52 UTC25d ago | 4 | – | running | 0 |
| Sun 20 Sep, 16:25 UTC37d ago | 9 | halved by day 10 | 12.1 days | 9 |
| Sat 19 Sep, 15:25 UTC38d ago | 10 | – | 1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Clan Arena (private)
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Clan Arena (private)
What the server publishes and what was recorded
| Address | 185.166.152.135:28015 |
|---|---|
| Region | – |
| Max players | 250 |
| Group limit | 60 max |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 17:52 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 173 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 186 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 129 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 15 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 56 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Clan Arena (private) wipe, and how often?
Clan Arena (private) wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 25 days 17 hours have passed since this world was made.
How is wipe day run on Clan Arena (private)?
Recent wipes drew an average peak of 8 players. On the latest wipe, 3 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 10.
Server details
What does the record show for the uptime and current status of Clan Arena (private)?
Last seen 20 days 16 hours ago, Clan Arena (private) is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.
What location has been recorded for Clan Arena (private)?
A region is not published by Clan Arena (private). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 185.166.152.135:28015 is its address.
What version of Rust has been recorded on Clan Arena (private)?
This release lists Clan Arena (private) on Rust network protocol 2634 and build 166652, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Clan Arena (private) carry?
At this release Clan Arena (private) is offline, having last been seen 20 days 16 hours ago.
What position does Clan Arena (private) hold in the server rankings?
The rank for Clan Arena (private) is #9,138 on seven-day player hours, in the top 41% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Clan Arena (private)?
The Rust Census lists that Clan Arena (private) fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Clan Arena (private)?
gmrust (Game mode): Survival play, in the standard Rust format; mp250 (Max players): The server holds 250 slots; ts60 (Group limit): No team may hold more than 60; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags Clan Arena (private) publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on Clan Arena (private)?
A procedural map runs on Clan Arena (private), generated by the game.
On Clan Arena (private), what rules and settings are in force?
No gather rate is given in the name of Clan Arena (private). 60 players is the recorded group limit. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join Clan Arena (private)?
You can open the console in Rust with F1 and enter client.connect 185.166.152.135:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp250,ptrak,$r?,v2634,gmrust,cs166652,ts60,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp250 | Max players The server holds 250 slots. |
ts60 | Group limit No team may hold more than 60. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.