Statistical profileOnline
![PVE] WARNING! There Are Zombies
185.125.205.113:28080 checked 9m ago
Connect to this server
1. Main points
Players now
3/ 50
6% full
7-day average
2
peak 9
Rank
#2,276
top 10%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 3 players on it, 6% of its 50 slots.
- Over the last seven days it averaged 2 players, with a peak of 9.
- It ranks #2,276 of all ranked servers, the top 10%, on player hours over the last seven days.
- Its current map went up 13d ago.
2. Players
Figure 1: Players on ![PVE] WARNING! There Are Zombies
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
10.1 days
between real wipes
Wipe-day peak
5
players, last three wipes
Crowd held
0%
else halves by day 7
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 9, 45 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 21:40 UTC13d ago | 9 | – | running | 0 |
| Mon 5 Oct, 19:15 UTC23d ago | 1 | halved by day 7 | 10.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of ![PVE] WARNING! There Are Zombies
4000 · seed 661884933
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 661884933 |
8. Server characteristics
Table 3: Characteristics of ![PVE] WARNING! There Are Zombies
What the server publishes and what was recorded
| Address | 185.125.205.113:28080 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 21:40 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
WARNING! There Are Zombies A heavily modded fun but not easy RPG survival version of Rust. (server npc count ~ 2k) Raidable NPC Bases, Custom Undead NPC's (Zombies, Wights, Shades of Doom, Bone Wights, Revenants of Doom, Zombie Lords, Zombie Rabbits, Zombie Rats, Lich, Vampire Nuns, Zombie Cows, Werewolves, Undead Centurions and more), Killing Spree Drops and Spawns no limit!, Different Level Guarded Crates, Bradley Guards, Become a Mage, ThunderPoons! Player Challenges Reconfigured and Extended for PVE Stats. Rare Magic Items. Multi-Kills-Killer-Chickens and Stags. Economy - Sell your farmed produce for RP - supply and demand type system (sell prices updated every~4hours). RPG system ZLevelsRemastered including crafting up to instant craft. Plus a lot of additional quality of life improvements. Home x 2, Teleportation, Large Backpacks, Trade Random Skins or the ones you own. (toggle with /rs) /reskinme /deskinbox /reskinbox Server Reward system, unlock MANY perks with RP and become a god of the undead slayers. Auto Pickup Extra clip size/durability on guns. Extra Health Recycler and much more
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 178 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 244 on average | 318 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 108 on average | 70 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 36 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 55 on average | 46 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 88 / 100 |
11. Quick answers
From the figures on this page.
Wipe details
When does ![PVE] WARNING! There Are Zombies wipe, and how often?
With too few wipes of ![PVE] WARNING! There Are Zombies on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 13 days 20 hours have passed since this world was made.
On ![PVE] WARNING! There Are Zombies, what happens on wipe day?
Recent wipes drew an average peak of 5 players. The peak of the latest wipe's crowd came 45 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 7 in those cases where it did not hold.
Server details
What does the record show for the uptime and current status of ![PVE] WARNING! There Are Zombies?
![PVE] WARNING! There Are Zombies is online at the time of this release. About 4 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.
How well does ![PVE] WARNING! There Are Zombies perform?
The figures for the last 48 hours give an average of 84 server fps and a minimum of 58. The world carried up to 68,816 entities, including buildings, deployables and all else. Memory use reached 2,819 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for ![PVE] WARNING! There Are Zombies?
A region is not published by ![PVE] WARNING! There Are Zombies. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 185.125.205.113:28080 it is addressed.
What version of Rust has been recorded on ![PVE] WARNING! There Are Zombies?
The version in use on ![PVE] WARNING! There Are Zombies is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does ![PVE] WARNING! There Are Zombies carry?
![PVE] WARNING! There Are Zombies stands at 3 players from 50 slots in this release. This release records a seven-day average of 2 players and a peak of 9. An average of 4 players was recorded at 17:00 UTC, the busiest hour of the last 48.
What position does ![PVE] WARNING! There Are Zombies hold in the server rankings?
The rank for ![PVE] WARNING! There Are Zombies is #2,276 on seven-day player hours, in the top 10% of ranked servers.
Tags, lists
Where does ![PVE] WARNING! There Are Zombies appear among the Rust Census lists and filters?
These Rust Census lists include ![PVE] WARNING! There Are Zombies: Modded Rust servers, counted, Rust PvE servers, listed and Rust servers with zombie in the name. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on ![PVE] WARNING! There Are Zombies carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags ![PVE] WARNING! There Are Zombies publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for ![PVE] WARNING! There Are Zombies?
The procedural map on ![PVE] WARNING! There Are Zombies is generated by the game, measures 4,000 and carries seed 661884933. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for ![PVE] WARNING! There Are Zombies?
No gather rate is recorded for ![PVE] WARNING! There Are Zombies in its name. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join ![PVE] WARNING! There Are Zombies?
You can open the console in Rust with F1 and enter client.connect 185.125.205.113:28080; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://discord.com/invite/MQ47svfqkV.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
