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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 76,222 players on 11,781 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

vulxN_

185.125.205.105:28080 checked 6m ago

moddedcarbonpve
Release date
Next release
In five minutes (22:40 UTC)
Source
Live server queries
Server address
185.125.205.105:28080
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 70

0% full

7-day average

0

peak –

Rank

#15,276

top 69%

Last wipe

14d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 70 slots.
  • It ranks #15,276 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 14d ago.

2. Players

Figure 1: Players on vulxN_

Players now and over time, UTC

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510023:0008:0017:0003:0012:0021:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 05:26 UTC14d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of vulxN_

6000 · seed 481981

Map of vulxN_

Table 2: The world

As the server publishes it

MapProcedural Map
Size6000
Seed481981
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of vulxN_

What the server publishes and what was recorded

Address185.125.205.105:28080
Region–
Max players70
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 05:26 UTC
Hostname–
First seen5 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average269 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average230 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average87 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average18 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average65 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average22 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does vulxN_ wipe, and how often?

Too few wipes of vulxN_ are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 14 days 17 hours ago.

On vulxN_, what happens on wipe day?

The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Server record

What does the record show for the uptime and current status of vulxN_?

This release records vulxN_ as online. About 38 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 5 October 2026.

Does vulxN_ hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 67 server fps and a minimum of 54. The world carried up to 215,947 entities, including buildings, deployables and all else. Up to 4,926 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for vulxN_?

No region is published by vulxN_. Rust Census does not look up where the machine stands; it shows where a server says it is. At 185.125.205.105:28080 it is addressed.

On which Rust version does vulxN_ operate?

Rust network protocol 2634 and build 166652 on Windows is the version vulxN_ runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for vulxN_?

The present count is 0 players on vulxN_, out of 70 slots. This release gives a seven-day average of 0 players.

How does vulxN_ compare with other servers in the rankings?

For seven-day player hours, vulxN_ is ranked #15,276, placing it in the top 69% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover vulxN_?

The Rust Census lists that vulxN_ fits are: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on vulxN_ carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp70 (Max players): Slots: 70; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat here; the danger comes from the world; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server are the tags vulxN_ publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for vulxN_?

vulxN_ runs a procedural map of size 6,000 with seed 481981, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On vulxN_, what rules and settings are in force?

The name of vulxN_ carries no gather rate. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join vulxN_?

Enter client.connect 185.125.205.105:28080 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp70,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp70Max players Slots: 70.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build The server runs game build 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.