Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 51,383 players on 11,661 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

测试

EA 183.221.149.37:28015 checked 39d ago

biweekly wipes vanilla
Release date
Next release
In five minutes (15:39 UTC)
Source
Live server queries
Server address
183.221.149.37:28015
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,392

#477 in EA

Last wipe

40d ago

biweekly schedule

Next wipe

1d 12h

Thu 29 Oct, 21:31 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #15,392 of all ranked servers, and #477 in EA, on player hours over the last seven days.
  • Its current map went up 40d ago; the next wipe is expected Thursday 29 October, 21:31 UTC, biweekly: 14 days after its last wipe.

2. Players

Figure 1: Players on 测试

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 29 October, 21:31 UTC, in 1d 12h. Biweekly: 14 days after its last wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of 测试

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of 测试

What the server publishes and what was recorded

Address183.221.149.37:28015
RegionEA
Max players40
Group limit8, the default
Wipe schedulebiweekly
Last wipe17 Sep 2026, 21:31 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 76 on average44 / 200
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 47 on average21 / 215
Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 31 on average10 / 100
[SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 5 on average1 / 200
JP ONLY 2WEEK SOLO/DUO/TORIO#84EA · groups of 8+ · biweekly · 3 on average2 / 60
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average1 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for 测试: what is it?

An estimate from biweekly: 14 days after its last wipe gives the next wipe of 测试. On Thursday 29 October at 21:31 UTC the next wipe is expected. The present world dates from 40 days 11 hours. Its tags carry a wipe schedule of every two weeks.

Server record

How reliable is 测试, and is it online now?

Last seen 39 days 17 hours ago, 测试 is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 17 September 2026.

What location has been recorded for 测试?

In Asia 测试 lists itself, with its EA tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 183.221.149.37:28015 it is addressed.

Which Rust version is 测试 running?

The version in use on 测试 is Rust network protocol 2633 and build 164530 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on 测试?

At this release 测试 is offline, having last been seen 39 days 17 hours ago.

What position does 测试 hold in the server rankings?

On player hours over the last seven days 测试 stands at #15,392, #477 in Asia, in the top – of ranked servers.

Tags, lists

Where does 测试 appear among the Rust Census lists and filters?

Included in these Rust Census lists is 测试: Community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks.

What is meant by each tag shown on 测试?

gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Build 164530 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe is run once a fortnight; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; EA (East Asia): In the server browser it appears under East Asia are the tags 测试 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for 测试?

The game generates the procedural map on 测试.

On 测试, what rules and settings are in force?

The name of 测试 carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join 测试?

Enter client.connect 183.221.149.37:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2633,^b,^v,EA,gmvanilla,cs164530,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp40Max players The server holds 40 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs164530Build Build 164530 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Region

EAEast Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.