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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

测试

183.221.149.16:26690 checked 37d ago

biweekly wipes vanillamoddedoxide
Release date
Next release
In five minutes (04:24 UTC)
Source
Live server queries
Server address
183.221.149.16:26690
First recorded
21 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#15,477

top 68%

Last wipe

37d ago

biweekly schedule

Next wipe

4d 8h

Mon 2 Nov, 04:17 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #15,477 of all ranked servers, the top 68%, on player hours over the last seven days.
  • Its current map went up 37d ago; the next wipe is expected Monday 2 November, 04:17 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on 测试

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Monday 2 November, 04:17 UTC, in 4d 8h. Its biweekly schedule tag · low confidence

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
4d 8hMon 2 Nov, 04:17 UTCOwn schedule
7d 23hThu 5 Nov, 19:00 UTCForce wipe FW
18d 8hMon 16 Nov, 04:17 UTCOwn schedule
32d 8hMon 30 Nov, 04:17 UTCOwn schedule
35d 23hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 04:17 UTC37d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of 测试

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of 测试

What the server publishes and what was recorded

Address183.221.149.16:26690
Region–
Max players2
Group limit8, the default
Wipe schedulebiweekly
Last wipe21 Sep 2026, 04:17 UTC
Hostname–
First seen21 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average5 / 100
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 4 on average2 / 20
瞌睡熊『5倍10废|10.28|萌新首选|无权限』EA · groups of 8+ · biweekly · 4 on average5 / 100
[JP/PvE][BPリサーチ]MatoyServer初しん者〇EA · groups of 8+ · biweekly · 2 on average6 / 50
[JPN] Apple Server | PvP | Vanilla | 2WeeklyEA · groups of 8+ · biweekly · 2 on average4 / 50
cczsbwd/solo/独狼/原倍半月清/月图/公益服EA · no group limit · biweekly · 1 on average1 / 50

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for 测试: what is it?

As its schedule cannot be confirmed from the few wipes of 测试 on record, the prediction follows its tag. On Monday 2 November at 04:17 UTC the next wipe is expected. 37 days 15 hours have passed since this world was made. Its tags carry a wipe schedule of every two weeks.

How is wipe day run on 测试?

The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

How reliable is 测试, and is it online now?

The latest count records 测试 as offline, last seen 37 days 15 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 21 September 2026.

In which location is 测试 based?

No region tag is published by 测试, but its name points to Asia. Rust Census does not look up where the machine stands; it shows where a server says it is. 183.221.149.16:26690 is its address.

On which Rust version does 测试 operate?

Rust network protocol 2633 and build 164530 on Windows is the version 测试 runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does 测试 carry?

At this release 测试 is offline, having last been seen 37 days 15 hours ago.

How does 测试 compare with other servers in the rankings?

For seven-day player hours, 测试 is ranked #15,477, placing it in the top 68% of all ranked servers.

Tags, lists

Where does 测试 appear among the Rust Census lists and filters?

Included in these Rust Census lists is 测试: Modded Rust servers, counted. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

The tags on 测试: what do they indicate?

gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^b (Biweekly): This server wipes on a two-week cycle; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags 测试 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on 测试?

A procedural map runs on 测试, generated by the game.

How is 测试 configured, and what rules does it keep?

No gather rate is recorded for 测试 in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is inactive: VAC, Valve's system, is off.

Connecting

How can you connect to 测试?

Enter client.connect 183.221.149.16:26690 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2633,^b,^v,gmvanilla,cs164530,ts8,^o^z

Game

gmvanillaGame mode The mode is vanilla survival.
mp2Max players 2 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol To connect, your game version must match protocol 2633.
cs164530Build The server runs game build 164530.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.