Statistical profileOffline
FireBat Server
EA 183.199.25.199:28015 checked 25d ago
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1. Main points
Players now
1/ 2
50% full
7-day average
0
peak –
Rank
#15,025
top 66% · #476 in EA
Last wipe
26d ago
monthly schedule
Next wipe
8d 2h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
- It ranks #15,025 of all ranked servers, the top 66%, and #476 in EA, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on FireBat Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 66% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of FireBat Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of FireBat Server
What the server publishes and what was recorded
| Address | 183.199.25.199:28015 |
|---|---|
| Region | EA |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 11:08 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 108 on average | 105 / 200 |
| Rustafied.com - SEA Long | EA · groups of 16+ · monthly · 27 on average | 48 / 100 |
| [SEA] Facepunch Premium 1 | EA · groups of 8+ · monthly · 16 on average | 7 / 250 |
| [SEA] Facepunch 1 | EA · groups of 8+ · monthly · 13 on average | 22 / 300 |
| nomarust LL | JP | Vanilla | Monthly | EA · groups of 8+ · monthly · 2 on average | 3 / 200 |
| RustGalaxy Nexus Japan | EA · groups of 100+ · monthly · 2 on average | 20 / 50 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on FireBat Server?
An estimate from the force wipe gives the next wipe of FireBat Server. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 26 days 5 hours ago. A monthly wipe schedule is published in its tags.
Server details
Is FireBat Server up, and how well has it held up?
Last seen 25 days 8 hours ago, FireBat Server is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 2 October 2026.
In which location is FireBat Server based?
Its EA tag is how FireBat Server lists itself in Asia. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 183.199.25.199:28015 is its address.
What version of Rust has been recorded on FireBat Server?
The version in use on FireBat Server is Rust network protocol 2634 and build 166586 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on FireBat Server?
FireBat Server is offline at present; its last recording was 25 days 8 hours ago.
How does FireBat Server compare with other servers in the rankings?
For seven-day player hours FireBat Server is ranked #15,025 and #476 in Asia, placing it in the top 66% of all ranked servers.
Tag details
Which Rust Census filters and lists cover FireBat Server?
The Rust Census lists that FireBat Server fits are: Community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on FireBat Server?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166586 (Build): Build 166586 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; EA (East Asia): In the server browser it appears under East Asia are the tags FireBat Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on FireBat Server?
FireBat Server runs a procedural map, which the game generates.
On FireBat Server, what rules and settings are in force?
The name of FireBat Server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. VAC, Valve's anti-cheat, is disabled.
How to join
What steps are needed to join FireBat Server?
Enter client.connect 183.199.25.199:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166586,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp2 | Max players The server holds 2 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166586 | Build Build 166586 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Region
EA | East Asia In the server browser it appears under East Asia. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.