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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 103,131 players on 11,899 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local Rust Server [No EAC]

181.215.65.75:28015 checked 45d ago

moddedoxide
Release date
Next release
In five minutes (06:04 UTC)
Source
Live server queries
Server address
181.215.65.75:28015
First recorded
14 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 50

2% full

7-day average

0

peak –

Rank

#13,456

no region published

Last wipe

49d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
  • It ranks #13,456 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 49d ago.

2. Players

Figure 1: Players on Local Rust Server [No EAC]

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Local Rust Server [No EAC]

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local Rust Server [No EAC]

What the server publishes and what was recorded

Address181.215.65.75:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe10 Sep 2026, 02:53 UTC
Hostname–
First seen14 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average144 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average201 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average79 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average229 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average351 / 350

10. Quick answers

From the figures on this page.

Wipe schedule

When does Local Rust Server [No EAC] wipe, and how often?

Too few wipes of Local Rust Server [No EAC] are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 49 days 15 hours ago.

Server record

What does the record show for the uptime and current status of Local Rust Server [No EAC]?

The latest count records Local Rust Server [No EAC] as offline, last seen 45 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 14 September 2026.

In which location is Local Rust Server [No EAC] based?

No region is published by Local Rust Server [No EAC]. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 181.215.65.75:28015 is its address.

What version of Rust has been recorded on Local Rust Server [No EAC]?

Rust network protocol 2633 and build 163493 on Windows is the version Local Rust Server [No EAC] runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does Local Rust Server [No EAC] carry?

The last count for Local Rust Server [No EAC] was 45 days 12 hours ago; it is offline at present.

In the rankings of Rust servers, where is Local Rust Server [No EAC] placed?

The rank for Local Rust Server [No EAC] is #13,456 on seven-day player hours, in the top – of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Local Rust Server [No EAC]?

Included in these Rust Census lists is Local Rust Server [No EAC]: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Local Rust Server [No EAC]: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163493 (Build): The server runs game build 163493; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Local Rust Server [No EAC] publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on Local Rust Server [No EAC]?

The game generates the procedural map on Local Rust Server [No EAC].

What settings and rules have been listed for Local Rust Server [No EAC]?

No gather rate is recorded for Local Rust Server [No EAC] in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server does not run VAC, Valve's anti-cheat.

Join details

How can you connect to Local Rust Server [No EAC]?

You can open the console in Rust with F1 and enter client.connect 181.215.65.75:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs163493Build The server runs game build 163493.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.