Statistical profileOnline
[AU/NZ] Rusthaven - 2x Biweekly
OC 180.181.211.249:28015 checked 6m ago
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1. Main points
Players now
0/ 125
0% full
7-day average
1
peak 5
Rank
#3,200
top 14% · #87 in OC
Last wipe
12d ago
biweekly schedule
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 125 slots.
- Over the last seven days it averaged 1 players, with a peak of 5.
- It ranks #3,200 of all ranked servers, the top 14%, and #87 in OC, on player hours over the last seven days.
- Its current map went up 12d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [AU/NZ] Rusthaven - 2x Biweekly
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 14% of all ranked servers, top 42% in OC. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Usual gap
28 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
9
players, last three wipes
Crowd held
0%
else halves by day 2.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 15d 3h | Fri 13 Nov, 02:20 UTC | Own schedule |
| 35d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 43d 3h | Fri 11 Dec, 02:20 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 8, 7 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 02:20 UTC12d ago | 8 | – | running | 0 |
| Thu 1 Oct, 18:06 UTC FW27d ago | 12 | halved by day 3 | 14.3 days | 0 |
| Fri 18 Sep, 02:07 UTC40d ago | 6 | halved by day 2 | 13.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of [AU/NZ] Rusthaven - 2x Biweekly
What the server publishes and what was recorded
| Address | 180.181.211.249:28015 |
|---|---|
| Region | OC |
| Max players | 125 |
| Group limit | 20 max |
| Wipe schedule | biweekly |
| Last wipe | 16 Oct 2026, 02:20 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
A QoL (Quality of Life) focused server designed for satisfactory gameplay! Map Wipes: 2-3 times per month BP Wipes: Monthly @ Force Wipe Rates: - 2x Gather, Smelting, Crafting, Excavator, and Stack Sizes (1.5x Sulfur) - No Junk Loot + Improved Loot Tables - Half Upkeep Costs Features: - Longer Days - Convoy Event Plugin - Many Tier 1 BPs Unlocked - OG Patrol Heli (No Fleeing) - Free Sign Artist & Box Sorter - Barrel Loot Goes To Inventory - Longer Minicopter Decay Timer - No Vending Machine Cooldowns - Automatic Turret Auth (Based on TC) - Increased Bed, Map Marker, and Turret Limit More to see! Check us out: https://rusthaven.net
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rust Perth | 2x | Fortnightly | Convoys | | OC · groups of 8+ · 2x · biweekly · 1 on average | 1 / 50 |
| [AU] Winterust - 2x Main | OC · groups of 10+ · 2x · weekly · 80 on average | 5 / 75 |
| [AU] Winterust - 2x Mondays | OC · groups of 8+ · 2x · weekly · 63 on average | 15 / 75 |
| HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED | OC · groups of 8+ · 3x · biweekly · 5 on average | 0 / 150 |
| [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) | OC · groups of 8+ · 2x · monthly · 1 on average | 1 / 100 |
| HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] | OC · groups of 8+ · 10x · biweekly · 68 on average | 23 / 150 |
11. Quick answers
From the figures on this page.
Wipe records
When does [AU/NZ] Rusthaven - 2x Biweekly wipe, and how often?
Wipes on [AU/NZ] Rusthaven - 2x Biweekly follow a rhythm of every 4 weeks on Friday at 02:20 UTC. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 12 days 20 hours. The tags list a fortnightly wipe schedule.
How is wipe day run on [AU/NZ] Rusthaven - 2x Biweekly?
An average of 9 players attended at peak across recent wipes. On the latest wipe, 7 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 2.5.
Server details
How reliable is [AU/NZ] Rusthaven - 2x Biweekly, and is it online now?
[AU/NZ] Rusthaven - 2x Biweekly is online at the time of this release. The uptime it reports puts the last restart at about 2 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. First recorded by Rust Census on 13 September 2026.
Does [AU/NZ] Rusthaven - 2x Biweekly hold a steady frame rate and connection?
Average server fps over the last 48 hours was 142, with a low of 97. The world carried up to 93,923 entities, including buildings, deployables and all else. The peak memory use recorded was 2,777 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does [AU/NZ] Rusthaven - 2x Biweekly run from?
Its OC tag is how [AU/NZ] Rusthaven - 2x Biweekly lists itself in Oceania. Rust Census does not look up where the machine stands; it shows where a server says it is. 180.181.211.249:28015 is its address.
On which Rust version does [AU/NZ] Rusthaven - 2x Biweekly operate?
Rust network protocol 2635 and build 168909 on Windows is the version [AU/NZ] Rusthaven - 2x Biweekly runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for [AU/NZ] Rusthaven - 2x Biweekly?
At counting time [AU/NZ] Rusthaven - 2x Biweekly recorded 0 players across 125 slots. Averaged over seven days: 1 players, with a peak of 5. Over the past 48 hours the highest average fell at 09:00 UTC: 2 players.
How does [AU/NZ] Rusthaven - 2x Biweekly compare with other servers in the rankings?
On player hours over the last seven days [AU/NZ] Rusthaven - 2x Biweekly stands at #3,200, #87 in Oceania, in the top 14% of ranked servers.
Tag details
Where does [AU/NZ] Rusthaven - 2x Biweekly appear among the Rust Census lists and filters?
Included in these Rust Census lists is [AU/NZ] Rusthaven - 2x Biweekly: Rust 2x servers, counted, Oceania Rust servers and Modded Rust servers, counted. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Which meanings do the tags on [AU/NZ] Rusthaven - 2x Biweekly carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp125 (Max players): 125 slots are available; ts20 (Group limit): Team size is capped at 20; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): This server wipes on a two-week cycle; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; OC (Oceania): In the server browser it appears under Oceania are the tags [AU/NZ] Rusthaven - 2x Biweekly publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for [AU/NZ] Rusthaven - 2x Biweekly?
The procedural map on [AU/NZ] Rusthaven - 2x Biweekly is generated by the game, measures 3,700 and carries seed 55097021. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Next Wipe: In 28 Hours.
How is [AU/NZ] Rusthaven - 2x Biweekly configured, and what rules does it keep?
The name of [AU/NZ] Rusthaven - 2x Biweekly records a gather rate of 2x. No group exceeds 20 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to [AU/NZ] Rusthaven - 2x Biweekly?
Enter client.connect 180.181.211.249:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://rusthaven.net.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp125,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts20,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp125 | Max players 125 slots are available. |
ts20 | Group limit Team size is capped at 20. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
OC | Oceania In the server browser it appears under Oceania. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.