Statistical profileOffline
[AU] Outback Rust Monthly 2X
180.181.194.65:28080 checked 12h ago
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1. Main points
Players now
1/ 80
1% full
7-day average
0
peak 1
Rank
#12,154
top 54%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 80 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,154 of all ranked servers, the top 54%, on player hours over the last seven days.
- Its current map went up 1d ago.
2. Players
Figure 1: Players on [AU] Outback Rust Monthly 2X
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
14.9 days
between real wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 08:36 UTC1d ago | – | – | running | 0 |
| Tue 13 Oct, 11:10 UTC16d ago | 0 | – | 14.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [AU] Outback Rust Monthly 2X
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [AU] Outback Rust Monthly 2X
What the server publishes and what was recorded
| Address | 180.181.194.65:28080 |
|---|---|
| Region | – |
| Max players | 80 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Oct 2026, 08:36 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [AU] Winterust - 2x Main | OC · groups of 10+ · 2x · weekly · 80 on average | 1 / 75 |
| [AU] Winterust - 2x Mondays | OC · groups of 8+ · 2x · weekly · 63 on average | 5 / 75 |
| Rust Perth | 2x | Fortnightly | Convoys | | OC · groups of 8+ · 2x · biweekly · 1 on average | 0 / 50 |
| [AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events | OC · groups of 8+ · 2x · biweekly · 1 on average | 0 / 40 |
| [AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped | OC · groups of 20+ · 3x · monthly · 10 on average | 11 / 100 |
| [AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped | OC · groups of 10+ · 3x · monthly · 6 on average | 4 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does [AU] Outback Rust Monthly 2X wipe, and how often?
With too few wipes of [AU] Outback Rust Monthly 2X on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 31 hours ago.
How is wipe day run on [AU] Outback Rust Monthly 2X?
The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server details
How reliable is [AU] Outback Rust Monthly 2X, and is it online now?
[AU] Outback Rust Monthly 2X is offline at the time of this release; it was last seen 12 hours ago. Of the 168 hours in the last 7 full days, it was up 6 of them, or 4%. First recorded by Rust Census on 13 October 2026.
In which location is [AU] Outback Rust Monthly 2X based?
Pointing to Oceania is [AU] Outback Rust Monthly 2X's name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 180.181.194.65:28080 it is addressed.
On which Rust version does [AU] Outback Rust Monthly 2X operate?
This release lists [AU] Outback Rust Monthly 2X on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for [AU] Outback Rust Monthly 2X?
The last count for [AU] Outback Rust Monthly 2X was 12 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 1. An average of 1 players was recorded at 04:00 UTC, the busiest hour of the last 48.
How does [AU] Outback Rust Monthly 2X compare with other servers in the rankings?
The rank for [AU] Outback Rust Monthly 2X is #12,154 on seven-day player hours, in the top 54% of ranked servers.
Tag details
Where does [AU] Outback Rust Monthly 2X appear among the Rust Census lists and filters?
These Rust Census lists include [AU] Outback Rust Monthly 2X: Rust 2x servers, counted, Oceania Rust servers and Modded Rust servers, counted. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.
What is meant by each tag shown on [AU] Outback Rust Monthly 2X?
Read by the game's server browser, [AU] Outback Rust Monthly 2X publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp80 (Max players): The server holds 80 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on [AU] Outback Rust Monthly 2X?
[AU] Outback Rust Monthly 2X runs a procedural map, which the game generates.
How is [AU] Outback Rust Monthly 2X configured, and what rules does it keep?
A gather rate of 2x is recorded for [AU] Outback Rust Monthly 2X in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join [AU] Outback Rust Monthly 2X?
Enter client.connect 180.181.194.65:28080 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp80 | Max players The server holds 80 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.