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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 86,772 players on 11,856 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Staging PVE Australia (Carbon)

OC 180.150.91.79:26010 checked 9m ago

quad monthly wipes moddedcarbonpvesoftcore
Release date
Next release
In five minutes (15:10 UTC)
Source
Live server queries
Server address
180.150.91.79:26010
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak 2

Rank

#7,371

top 33% · #148 in OC

Last wipe

5h ago

monthly schedule

Next wipe

7d 3h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #7,371 of all ranked servers, the top 33%, and #148 in OC, on player hours over the last seven days.
  • Its current map went up 5h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Staging PVE Australia (Carbon)

Players now and over time, UTC

AveragePeakWipe
00.250.50.75109:0014:0021:0002:0008:0013:00Wiped Thu 29 Oct, 10:00 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
010020030040009:0014:0021:0002:0008:0013:00Wiped Thu 29 Oct, 10:00 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers, top 69% in OC, and #409 of the quad servers (top 49%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

Usual gap

12.4 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

50%

else halves by day 3

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 3hThu 5 Nov, 19:00 UTCForce wipe FW
35d 3hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 10 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 10:00 UTC5h ago – – running 0
Sat 10 Oct, 06:06 UTC19d ago 1 – – 0
Sun 4 Oct, 12:58 UTC25d ago 1 held half 5.7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Staging PVE Australia (Carbon)

4500 · seed 354320

Map of Staging PVE Australia (Carbon)

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed354320
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Staging PVE Australia (Carbon)

What the server publishes and what was recorded

Address180.150.91.79:26010
RegionOC
Max players40
Group limitquad
Wipe schedulemonthly
Last wipe29 Oct 2026, 10:00 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Staging PVE (Carbon), /F1menu to give yourself stuff. A place to test new features and not get ganked. if you have issues contact MalS#2641 on discord.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLINOC · quad · monthly · 2 on average3 / 50
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average0 / 50
Noob Friendly PVE ServerEU · quad · monthly · 1 on average0 / 100
Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average17 / 140
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average9 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 9 on average1 / 200

11. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Staging PVE Australia (Carbon): what is it?

Once a month, and only with the force wipe, does Staging PVE Australia (Carbon) wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 5 hours. The tags list a wipe schedule of one month.

How is wipe day run on Staging PVE Australia (Carbon)?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 38 hours after it began. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 3.

Server record

How reliable is Staging PVE Australia (Carbon), and is it online now?

At the latest check, Staging PVE Australia (Carbon) was online. The uptime it reports puts the last restart at about 30 minutes ago. A total of 149 of 168 hours were up over 7 full days, which is 89% of the time. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of Staging PVE Australia (Carbon) show?

Over the last 48 hours, server fps averaged 180; the lowest reading was 127. Buildings, deployables and everything else in the world took the entity count to 118,000. Memory use reached 2,466 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for Staging PVE Australia (Carbon)?

Its OC tag is how Staging PVE Australia (Carbon) lists itself in Oceania. Rust Census does not look up where the machine stands; it shows where a server says it is. At 180.150.91.79:26010 it is addressed.

What version of Rust has been recorded on Staging PVE Australia (Carbon)?

Rust network protocol 2636 and build 169641 on Windows is the version Staging PVE Australia (Carbon) runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for Staging PVE Australia (Carbon)?

Staging PVE Australia (Carbon) stands at 0 players from 40 slots in this release. Averaged over seven days: 0 players, with a peak of 2. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 1 players.

What position does Staging PVE Australia (Carbon) hold in the server rankings?

On player hours over the last seven days Staging PVE Australia (Carbon) stands at #7,371, #148 in Oceania, in the top 33% of ranked servers. This release places it #409 among quad servers.

Lists and tags

Which Rust Census filters and lists cover Staging PVE Australia (Carbon)?

Included in these Rust Census lists is Staging PVE Australia (Carbon): Oceania Rust servers, Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

The tags on Staging PVE Australia (Carbon): what do they indicate?

gmsoftcore (Game mode): Softcore is the mode, with its easier ruleset; mp40 (Max players): 40 slots are available; ts4 (Group limit): No team may hold more than 4; v2636 (Protocol): Protocol 2636 is required; a different version cannot join; cs169641 (Build): The server runs game build 169641; ptsw (Networking): 'sw' is the network layer recorded here; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server; OC (Oceania): Oceania is the region under which the browser lists it are the tags Staging PVE Australia (Carbon) publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for Staging PVE Australia (Carbon)?

Size 4,500 and seed 354320: that is the procedural map on Staging PVE Australia (Carbon), generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On Staging PVE Australia (Carbon), what rules and settings are in force?

No gather rate is given in the name of Staging PVE Australia (Carbon). A limit of 4 players applies to groups (quad). softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join Staging PVE Australia (Carbon)?

You can open the console in Rust with F1 and enter client.connect 180.150.91.79:26010; or press Launch Rust and join on this page, and you are connected through Steam. https://discord.com/invite/t3CSMukWdC is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptsw,$r?,v2636,^z,^y,^m,OC,^p,gmsoftcore,cs169641,ts4

Game

gmsoftcoreGame mode Softcore is the mode, with its easier ruleset.
mp40Max players 40 slots are available.
ts4Group limit No team may hold more than 4.
v2636Protocol Protocol 2636 is required; a different version cannot join.
cs169641Build The server runs game build 169641.
ptswNetworking 'sw' is the network layer recorded here.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Plugins are handled by Carbon on this server.

Region

OCOceania Oceania is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.