Statistical profileOffline
TRY HARD
179.61.221.73:27015 checked 42d ago
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1. Main points
Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#15,471
top 71%
Last wipe
60d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 150 slots.
- It ranks #15,471 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 60d ago.
2. Players
Figure 1: Players on TRY HARD
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of TRY HARD
Table 2: The world
As the server publishes it
| Map | Hardcore Rust Server |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TRY HARD
What the server publishes and what was recorded
| Address | 179.61.221.73:27015 |
|---|---|
| Region | – |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Aug 2026, 23:23 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 39 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 86 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 32 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 86 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 309 / 350 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on TRY HARD?
The rhythm of TRY HARD's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 60 days 22 hours have passed since this world was made.
Server record
What does the record show for the uptime and current status of TRY HARD?
Last seen 42 days 22 hours ago, TRY HARD is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.
Which location does TRY HARD run from?
A region is not published by TRY HARD. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 179.61.221.73:27015 is its address.
Which Rust version is TRY HARD running?
This release lists TRY HARD on Rust network protocol 2632 and build 162434, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on TRY HARD?
At this release TRY HARD is offline, having last been seen 42 days 22 hours ago.
How does TRY HARD compare with other servers in the rankings?
The rank for TRY HARD is #15,471 on seven-day player hours, in the top 71% of ranked servers.
Tag details
Where does TRY HARD appear among the Rust Census lists and filters?
The Rust Census lists that TRY HARD fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on TRY HARD: what do they indicate?
Read by the game's server browser, TRY HARD publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2632 (Protocol): Protocol 2632 is required; a different version cannot join; cs162434 (Build): Game build: 162434; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
How is TRY HARD configured, and what rules does it keep?
No gather rate is recorded for TRY HARD in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to TRY HARD?
You can open the console in Rust with F1 and enter client.connect 179.61.221.73:27015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$r?,v2632,gmvanilla,cs162434,ts8,^z,^y
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp150 | Max players 150 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2632 | Protocol Protocol 2632 is required; a different version cannot join. |
cs162434 | Build Game build: 162434. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.