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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,207 players on 11,615 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Creative / Build 2

179.148.42.4:28035 checked 3d ago

Release date
Next release
In five minutes (15:50 UTC)
Source
Live server queries
Server address
179.148.42.4:28035
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 3

33% full

7-day average

1

peak 2

Rank

#7,253

top 33%

Last wipe

8d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 33% of its 3 slots.
  • Over the last seven days it averaged 1 players, with a peak of 2.
  • It ranks #7,253 of all ranked servers, the top 33%, on player hours over the last seven days.
  • Its current map went up 8d ago.

2. Players

Figure 1: Players on Creative / Build 2

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Creative / Build 2

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Creative / Build 2

What the server publishes and what was recorded

Address179.148.42.4:28035
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 15:46 UTC
Hostname–
First seen23 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
【南瓜】Build-TestEA · groups of 8+ · 10 on average11 / 101
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average0 / 25
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average43 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average105 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average65 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average7 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Creative / Build 2?

The rhythm of Creative / Build 2's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 8 days 14 hours.

Server record

What does the record show for the uptime and current status of Creative / Build 2?

The latest count records Creative / Build 2 as offline, last seen 3 days 14 hours ago. A total of 18 of 120 hours were up over 5 full days, which is 15% of the time. It was first seen by Rust Census on 23 October 2026.

In which location is Creative / Build 2 based?

No region is given by Creative / Build 2. Rust Census does not look up where the machine stands; it shows where a server says it is. 179.148.42.4:28035 is its address.

What version of Rust has been recorded on Creative / Build 2?

Rust network protocol 2635 and build 168909 on Windows is the version Creative / Build 2 runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for Creative / Build 2?

Creative / Build 2 is offline at present; its last recording was 3 days 14 hours ago. Averaged over seven days: 1 players, with a peak of 2.

What position does Creative / Build 2 hold in the server rankings?

For seven-day player hours, Creative / Build 2 is ranked #7,253, placing it in the top 33% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Creative / Build 2?

These Rust Census lists include Creative / Build 2: Rust build servers: listed, Community servers and Rust creative servers: live figures. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Creative / Build 2: what do they indicate?

gmvanilla (Game mode): Survival play in the vanilla format; mp3 (Max players): Slots: 3; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags Creative / Build 2 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on Creative / Build 2?

A procedural map runs on Creative / Build 2, generated by the game.

How is Creative / Build 2 configured, and what rules does it keep?

The name of Creative / Build 2 carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to Creative / Build 2?

Enter client.connect 179.148.42.4:28035 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp3,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanillaGame mode Survival play in the vanilla format.
mp3Max players Slots: 3.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.