Statistical profileOnline
Private Rust Map Lab
178.254.6.6:28015 checked 1h ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#15,426
top 69%
Last wipe
4h ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it.
- It ranks #15,426 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 4h ago.
2. Players
Figure 1: Players on Private Rust Map Lab
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.8 days
between real wipes
On rhythm
20%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:49 UTC4h ago | – | – | running | 0 |
| Sun 18 Oct, 09:16 UTC10d ago | 2 | halved by day 1 | 10.2 days | 0 |
| Fri 16 Oct, 12:57 UTC12d ago | 2 | – | 1.8 days | 0 |
| Tue 13 Oct, 13:35 UTC15d ago | 1 | halved by day 1 | 3 days | 0 |
| Mon 12 Oct, 09:39 UTC16d ago | 1 | – | 1.2 days | 0 |
| Sun 11 Oct, 14:53 UTC17d ago | 1 | – | 0.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Private Rust Map Lab
4500 · seed 1337
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | 4500 |
| Seed | 1337 |
8. Server characteristics
Table 3: Characteristics of Private Rust Map Lab
What the server publishes and what was recorded
| Address | 178.254.6.6:28015 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Oct 2026, 13:49 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does Private Rust Map Lab wipe, and how often?
Wipes on Private Rust Map Lab fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 4 hours have passed since this world was made.
On Private Rust Map Lab, what happens on wipe day?
Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 1 in those cases where it did not hold.
Server details
What does the record show for the uptime and current status of Private Rust Map Lab?
At the latest check, Private Rust Map Lab was online. About 2 hours ago is when it last restarted, according to the uptime it reports. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. First recorded by Rust Census on 11 October 2026.
Does Private Rust Map Lab hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 59; the lowest reading was 16. Buildings, deployables and everything else in the world took the entity count to 124,884. Memory use reached 2,715 MB at its peak. Players feel low fps and a rising entity count as lag.
Which location does Private Rust Map Lab run from?
No region is given by Private Rust Map Lab. Rust Census does not look up where the machine stands; it shows where a server says it is. At 178.254.6.6:28015 it is addressed.
Which Rust version is Private Rust Map Lab running?
Rust network protocol 2634 and build 167398 on Linux is the version Private Rust Map Lab runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does Private Rust Map Lab carry?
At the time of counting, Private Rust Map Lab recorded 0 players. The seven-day average for this server is 0 players.
In the rankings of Rust servers, where is Private Rust Map Lab placed?
The rank for Private Rust Map Lab is #15,426 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Private Rust Map Lab?
Included in these Rust Census lists is Private Rust Map Lab: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
The tags on Private Rust Map Lab: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): Build 167398 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags Private Rust Map Lab publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Private Rust Map Lab?
Private Rust Map Lab runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.
On Private Rust Map Lab, what rules and settings are in force?
The name of Private Rust Map Lab carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Private Rust Map Lab?
Enter client.connect 178.254.6.6:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp0 | Max players The server holds 0 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167398 | Build Build 167398 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.