Statistical profileOffline
FPV Test Server
178.214.101.18:28015 checked 34d ago
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1. Main points
Players now
2/ 500
0% full
7-day average
0
peak –
Rank
#11,740
top 53%
Last wipe
35d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 2 players on it, 0% of its 500 slots.
- It ranks #11,740 of all ranked servers, the top 53%, on player hours over the last seven days.
- Its current map went up 35d ago.
2. Players
Figure 1: Players on FPV Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 15:15 UTC35d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of FPV Test Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of FPV Test Server
What the server publishes and what was recorded
| Address | 178.214.101.18:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Sep 2026, 15:15 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 152 on average | 44 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 62 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 18 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on FPV Test Server?
With too few wipes of FPV Test Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 35 days 14 hours.
What should you expect on wipe day at FPV Test Server?
The average busiest point of its recent wipes drew 2 players. 16 hours after the latest wipe, the crowd peaked.
About the server
Is FPV Test Server up, and how well has it held up?
FPV Test Server is offline at the time of this release; it was last seen 34 days 13 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 23 September 2026.
Which location does FPV Test Server run from?
No region is published by FPV Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 178.214.101.18:28015 it is addressed.
What version of Rust has been recorded on FPV Test Server?
Rust network protocol 2633 and build 165217 on Windows is the version FPV Test Server runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does FPV Test Server carry?
FPV Test Server is offline at present; its last recording was 34 days 13 hours ago.
In the rankings of Rust servers, where is FPV Test Server placed?
The rank for FPV Test Server is #11,740 on seven-day player hours, in the top 53% of ranked servers.
Tag details
Which Rust Census filters and lists cover FPV Test Server?
The Rust Census lists that FPV Test Server fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on FPV Test Server: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags FPV Test Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for FPV Test Server?
A procedural map runs on FPV Test Server, generated by the game.
On FPV Test Server, what rules and settings are in force?
No gather rate is recorded for FPV Test Server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join FPV Test Server?
Enter client.connect 178.214.101.18:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players The server holds 500 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.