Statistical profileOnline
Odesa
178.212.192.247:28015 checked 13m ago
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1. Main points
Players now
0/ 10
0% full
7-day average
1
peak 3
Rank
#4,603
top 21%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 3.
- It ranks #4,603 of all ranked servers, the top 21%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on Odesa
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.6 days
between real wipes
On rhythm
29%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 16:06 UTC3d ago | 1 | – | running | 0 |
| Fri 23 Oct, 11:34 UTC6d ago | 1 | held half | 2.2 days | 1 |
| Wed 21 Oct, 21:58 UTC7d ago | 3 | – | 1.6 days | 0 |
| Tue 20 Oct, 10:10 UTC9d ago | 2 | – | 1.5 days | 0 |
| Fri 2 Oct, 11:42 UTC27d ago | 1 | held half | 17.9 days | 1 |
| Fri 2 Oct, 05:26 UTC27d ago | 1 | – | 0.3 days | 0 |
| Thu 1 Oct, 20:05 UTC FW27d ago | 2 | – | 0.4 days | 0 |
| Fri 18 Sep, 18:50 UTC40d ago | 1 | held half | 13.1 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Odesa
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Odesa
What the server publishes and what was recorded
| Address | 178.212.192.247:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 16:06 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 172 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 133 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 78 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 48 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 242 / 700 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Odesa?
Wipes on Odesa fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 3 days 22 hours ago.
On Odesa, what happens on wipe day?
An average of 2 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
About the server
How reliable is Odesa, and is it online now?
At the latest check, Odesa was online. 103 of 168 hours on across the last 7 full days gives an uptime of 61%. First recorded by Rust Census on 13 September 2026.
What location has been recorded for Odesa?
No region is published by Odesa. Rust Census does not look up where the machine stands; it shows where a server says it is. At 178.212.192.247:28015 it is addressed.
On which Rust version does Odesa operate?
Rust network protocol 2635 and build 168909 on Windows is the version Odesa runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for Odesa?
Odesa stands at 0 players from 10 slots in this release. Averaged over seven days: 1 players, with a peak of 3. Over the past 48 hours the highest average fell at 17:00 UTC: 1 players.
What position does Odesa hold in the server rankings?
For seven-day player hours, Odesa is ranked #4,603, placing it in the top 21% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Odesa?
Included in these Rust Census lists is Odesa: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Odesa carry?
Read by the game's server browser, Odesa publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for Odesa?
A procedural map runs on Odesa, generated by the game.
On Odesa, what rules and settings are in force?
The name of Odesa carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to Odesa?
Enter client.connect 178.212.192.247:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.