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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 70,703 players on 11,802 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Event Test Server

178.208.110.3:28035 checked 5d ago

moddedcarbon
Release date
Next release
In five minutes (15:15 UTC)
Source
Live server queries
Server address
178.208.110.3:28035
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,348

top 69%

Last wipe

6d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • It ranks #15,348 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 6d ago.

2. Players

Figure 1: Players on Event Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Event Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Event Test Server

What the server publishes and what was recorded

Address178.208.110.3:28035
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 14:56 UTC
Hostname–
First seen23 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average105 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average119 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average90 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Event Test Server?

Too few wipes of Event Test Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 6 days 6 hours ago.

Server details

Is Event Test Server up, and how well has it held up?

Event Test Server is offline at the time of this release; it was last seen 5 days 6 hours ago. 0 of 96 hours on across the last 4 full days gives an uptime of 0%. First recorded by Rust Census on 23 October 2026.

What location has been recorded for Event Test Server?

A region is not published by Event Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 178.208.110.3:28035 is its address.

Which Rust version is Event Test Server running?

Rust network protocol 2634 and build 167398 on Windows is the version Event Test Server runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for Event Test Server?

The last count for Event Test Server was 5 days 6 hours ago; it is offline at present. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is Event Test Server placed?

For seven-day player hours, Event Test Server is ranked #15,348, placing it in the top 69% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Event Test Server?

Included in these Rust Census lists is Event Test Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on Event Test Server?

Read by the game's server browser, Event Test Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): Build 167398 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on Event Test Server?

The game generates the procedural map on Event Test Server.

How is Event Test Server configured, and what rules does it keep?

The name of Event Test Server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join Event Test Server?

Enter client.connect 178.208.110.3:28035 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp20Max players Slots: 20.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167398Build Build 167398 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.