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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 35,442 players on 11,620 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TEST

178.172.240.122:28015 checked 11d ago

moddedoxide
Release date
Next release
In five minutes (20:05 UTC)
Source
Live server queries
Server address
178.172.240.122:28015
First recorded
2 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 10

20% full

7-day average

0

peak –

Rank

#11,497

top 53%

Last wipe

15d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 2 players on it, 20% of its 10 slots.
  • It ranks #11,497 of all ranked servers, the top 53%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on TEST

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k2 Oct6 Oct11 Oct15 Oct20 Oct24 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

3.6 days

between real wipes

Wipe-day peak

2

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 13 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:08 UTC15d ago 2 – running 1
Fri 9 Oct, 19:38 UTC19d ago 1 held half 3.6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TEST

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TEST

What the server publishes and what was recorded

Address178.172.240.122:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 13:59 UTC
Hostname–
First seen2 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average65 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average99 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average31 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average8 / 1000

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on TEST?

Too few wipes of TEST are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 15 days 16 hours have passed since this world was made.

On TEST, what happens on wipe day?

Recent wipes drew an average peak of 2 players. On the latest wipe, 4 hours passed before the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

About the server

What does the record show for the uptime and current status of TEST?

TEST is offline at the time of this release; it was last seen 11 days 10 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 2 October 2026.

Which location does TEST run from?

No region is published by TEST. Rust Census does not look up where the machine stands; it shows where a server says it is. At 178.172.240.122:28015 it is addressed.

On which Rust version does TEST operate?

The version in use on TEST is Rust network protocol 2634 and build 166652 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for TEST?

At this release TEST is offline, having last been seen 11 days 10 hours ago.

What position does TEST hold in the server rankings?

The rank for TEST is #11,497 on seven-day player hours, in the top 53% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover TEST?

The Rust Census lists that TEST fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on TEST carry?

Read by the game's server browser, TEST publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Build 166652 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on TEST?

The game generates the procedural map on TEST.

On TEST, what rules and settings are in force?

No gather rate is given in the name of TEST. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join TEST?

Enter client.connect 178.172.240.122:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Build 166652 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.