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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,914 players on 11,774 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

DeathTerror Cinematic Local

178.136.46.166:28015 checked 12d ago

moddedoxide
Release date
Next release
In five minutes (13:25 UTC)
Source
Live server queries
Server address
178.136.46.166:28015
First recorded
20 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#11,442

top 53%

Last wipe

24d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #11,442 of all ranked servers, the top 53%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on DeathTerror Cinematic Local

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

6.3 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 3 OctThu 24 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:15 UTC24d ago 1 – running 0
Thu 24 Sep, 11:32 UTC33d ago 1 held half 9.1 days 0
Sun 20 Sep, 22:48 UTC36d ago 1 – 3.5 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of DeathTerror Cinematic Local

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of DeathTerror Cinematic Local

What the server publishes and what was recorded

Address178.136.46.166:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 14:15 UTC
Hostname–
First seen20 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 164 on average89 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average99 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average88 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average28 / 1000

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for DeathTerror Cinematic Local: what is it?

Wipes on DeathTerror Cinematic Local fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 24 days 8 hours.

What should you expect on wipe day at DeathTerror Cinematic Local?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

About the server

Is DeathTerror Cinematic Local up, and how well has it held up?

Last seen 12 days 9 hours ago, DeathTerror Cinematic Local is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 20 September 2026.

Which location does DeathTerror Cinematic Local run from?

A region is not published by DeathTerror Cinematic Local. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 178.136.46.166:28015 it is addressed.

What version of Rust has been recorded on DeathTerror Cinematic Local?

The version in use on DeathTerror Cinematic Local is Rust network protocol 2634 and build 166652 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for DeathTerror Cinematic Local?

The last count for DeathTerror Cinematic Local was 12 days 9 hours ago; it is offline at present.

In the rankings of Rust servers, where is DeathTerror Cinematic Local placed?

The rank for DeathTerror Cinematic Local is #11,442 on seven-day player hours, in the top 53% of ranked servers.

Tag details

On Rust Census, which lists and filters carry DeathTerror Cinematic Local?

These Rust Census lists include DeathTerror Cinematic Local: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on DeathTerror Cinematic Local carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags DeathTerror Cinematic Local publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for DeathTerror Cinematic Local?

A procedural map runs on DeathTerror Cinematic Local, generated by the game.

What settings and rules have been listed for DeathTerror Cinematic Local?

No gather rate is given in the name of DeathTerror Cinematic Local. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join DeathTerror Cinematic Local?

You can open the console in Rust with F1 and enter client.connect 178.136.46.166:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players Slots: 1.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build Game build: 166652.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.