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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 44,070 players on 11,698 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ULta Rust | Vanilla+

178.129.21.32:28015 checked 38d ago

moddedoxide
Release date
Next release
In five minutes (07:36 UTC)
Source
Live server queries
Server address
178.129.21.32:28015
First recorded
19 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,508

no region published

Last wipe

39d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,508 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 39d ago.

2. Players

Figure 1: Players on ULta Rust | Vanilla+

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of ULta Rust | Vanilla+

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of ULta Rust | Vanilla+

What the server publishes and what was recorded

Address178.129.21.32:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe19 Sep 2026, 15:17 UTC
Hostname–
First seen19 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average40 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average31 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4 / 1000

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for ULta Rust | Vanilla+: what is it?

The rhythm of ULta Rust | Vanilla+'s wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 39 days 9 hours.

About the server

How reliable is ULta Rust | Vanilla+, and is it online now?

The latest count records ULta Rust | Vanilla+ as offline, last seen 38 days 17 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 19 September 2026.

What location has been recorded for ULta Rust | Vanilla+?

No region is given by ULta Rust | Vanilla+. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 178.129.21.32:28015 is its address.

On which Rust version does ULta Rust | Vanilla+ operate?

This release lists ULta Rust | Vanilla+ on Rust network protocol 2633 and build 164530, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on ULta Rust | Vanilla+?

ULta Rust | Vanilla+ is offline at present; its last recording was 38 days 17 hours ago.

In the rankings of Rust servers, where is ULta Rust | Vanilla+ placed?

The rank for ULta Rust | Vanilla+ is #15,508 on seven-day player hours, in the top – of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry ULta Rust | Vanilla+?

The Rust Census lists that ULta Rust | Vanilla+ fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on ULta Rust | Vanilla+ carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags ULta Rust | Vanilla+ publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for ULta Rust | Vanilla+?

A procedural map runs on ULta Rust | Vanilla+, generated by the game.

How is ULta Rust | Vanilla+ configured, and what rules does it keep?

The name of ULta Rust | Vanilla+ carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to ULta Rust | Vanilla+?

You can open the console in Rust with F1 and enter client.connect 178.129.21.32:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs164530Build The server runs game build 164530.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.