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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 74,551 players on 11,749 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ULta Rust | Vanilla+

178.129.21.32:28015 checked 38d ago

moddedoxide
Release date
Next release
In five minutes (18:37 UTC)
Source
Live server queries
Server address
178.129.21.32:28015
First recorded
19 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,491

top 69%

Last wipe

38d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,491 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 38d ago.

2. Players

Figure 1: Players on ULta Rust | Vanilla+

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of ULta Rust | Vanilla+

3000 · seed 1234567

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed1234567
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of ULta Rust | Vanilla+

What the server publishes and what was recorded

Address178.129.21.32:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe19 Sep 2026, 15:17 UTC
Hostname–
First seen19 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average169 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average152 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average134 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average47 / 1000

10. Quick answers

From the figures on this page.

Wipe details

When does ULta Rust | Vanilla+ wipe, and how often?

Too few wipes of ULta Rust | Vanilla+ are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 38 days 22 hours.

Server record

What does the record show for the uptime and current status of ULta Rust | Vanilla+?

The latest count records ULta Rust | Vanilla+ as offline, last seen 38 days 18 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 19 September 2026.

Which location does ULta Rust | Vanilla+ run from?

A region is not published by ULta Rust | Vanilla+. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 178.129.21.32:28015 it is addressed.

Which Rust version is ULta Rust | Vanilla+ running?

This release lists ULta Rust | Vanilla+ on Rust network protocol 2633 and build 164530, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on ULta Rust | Vanilla+?

ULta Rust | Vanilla+ is offline at present; its last recording was 38 days 18 hours ago.

How does ULta Rust | Vanilla+ compare with other servers in the rankings?

For seven-day player hours, ULta Rust | Vanilla+ is ranked #15,491, placing it in the top 69% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover ULta Rust | Vanilla+?

Included in these Rust Census lists is ULta Rust | Vanilla+: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on ULta Rust | Vanilla+?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags ULta Rust | Vanilla+ publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on ULta Rust | Vanilla+?

ULta Rust | Vanilla+ runs a procedural map of size 3,000 with seed 1234567, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for ULta Rust | Vanilla+?

The name of ULta Rust | Vanilla+ carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to ULta Rust | Vanilla+?

You can open the console in Rust with F1 and enter client.connect 178.129.21.32:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs164530Build The server runs game build 164530.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.