Statistical profileOffline
LiveSave-Inspect
178.126.210.193:28215 checked 27d ago
Connect to this server
1. Main points
Players now
1/ 8
12% full
7-day average
0
peak –
Rank
#15,332
top 67%
Last wipe
28d ago
no schedule published
Next wipe
6d 21h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 1 players on it, 12% of its 8 slots.
- It ranks #15,332 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on LiveSave-Inspect
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 21h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 21h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in, with 1 in the queue.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:56 UTC FW28d ago | 1+1 queue | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of LiveSave-Inspect
Table 3: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of LiveSave-Inspect
What the server publishes and what was recorded
| Address | 178.126.210.193:28215 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 50 max |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 17:56 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 253 on average | 230 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 243 on average | 271 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 106 on average | 77 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 26 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 57 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 39 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does LiveSave-Inspect wipe, and how often?
A monthly force wipe is the sole occasion on which LiveSave-Inspect wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 28 days 3 hours ago.
On LiveSave-Inspect, what happens on wipe day?
Recent wipes drew an average peak of 1 players. With 1 in the queue, the latest wipe's crowd peaked 22 hours after the wipe.
Server details
How reliable is LiveSave-Inspect, and is it online now?
LiveSave-Inspect is offline at the time of this release; it was last seen 27 days 5 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 2 October 2026.
What location has been recorded for LiveSave-Inspect?
A region is not published by LiveSave-Inspect. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 178.126.210.193:28215 it is addressed.
What version of Rust has been recorded on LiveSave-Inspect?
This release lists LiveSave-Inspect on Rust network protocol 2634 and build 166462, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on LiveSave-Inspect?
At this release LiveSave-Inspect is offline, having last been seen 27 days 5 hours ago.
In the rankings of Rust servers, where is LiveSave-Inspect placed?
The rank for LiveSave-Inspect is #15,332 on seven-day player hours, in the top 67% of ranked servers.
Tag details
On Rust Census, which lists and filters carry LiveSave-Inspect?
The Rust Census lists that LiveSave-Inspect fits are: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on LiveSave-Inspect?
gmrust (Game mode): Survival play, in the standard Rust format; mp8 (Max players): The server holds 8 slots; ts50 (Group limit): The limit is 50 players per team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166462 (Build): Game build: 166462; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; modded (Modded): This server is listed as modded, with plugins or settings that change the game; oxidation (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags are the tags LiveSave-Inspect publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
On LiveSave-Inspect, what rules and settings are in force?
No gather rate is given in the name of LiveSave-Inspect. 50 players is the recorded group limit. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server does not run VAC, Valve's anti-cheat.
Connecting
What steps are needed to join LiveSave-Inspect?
You can open the console in Rust with F1 and enter client.connect 178.126.210.193:28215; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp8,ptrak,$r?,v2634,^p,gmrust,cs166462,ts50,^o^z,oxidation,modded
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp8 | Max players The server holds 8 slots. |
ts50 | Group limit The limit is 50 players per team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166462 | Build Game build: 166462. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
modded | Modded This server is listed as modded, with plugins or settings that change the game. |
Other
oxidation | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.