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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 91,985 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

LiveSave-Inspect

178.126.210.193:28215 checked 27d ago

moddedoxidepve
Release date
Next release
In five minutes (15:33 UTC)
Source
Live server queries
Server address
178.126.210.193:28215
First recorded
2 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 8

12% full

7-day average

0

peak –

Rank

#15,332

top 67%

Last wipe

28d ago

no schedule published

Next wipe

6d 21h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 1 players on it, 12% of its 8 slots.
  • It ranks #15,332 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on LiveSave-Inspect

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 21hThu 5 Nov, 19:00 UTCForce wipe FW
34d 21hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in, with 1 in the queue.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW28d ago 1+1 queue – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of LiveSave-Inspect

Custom map, no picture published

Table 3: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of LiveSave-Inspect

What the server publishes and what was recorded

Address178.126.210.193:28215
Region–
Max players8
Group limit50 max
Wipe schedule–
Last wipe1 Oct 2026, 17:56 UTC
Hostname–
First seen2 Oct 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average230 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average271 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average77 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average26 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average57 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average39 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does LiveSave-Inspect wipe, and how often?

A monthly force wipe is the sole occasion on which LiveSave-Inspect wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 28 days 3 hours ago.

On LiveSave-Inspect, what happens on wipe day?

Recent wipes drew an average peak of 1 players. With 1 in the queue, the latest wipe's crowd peaked 22 hours after the wipe.

Server details

How reliable is LiveSave-Inspect, and is it online now?

LiveSave-Inspect is offline at the time of this release; it was last seen 27 days 5 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 2 October 2026.

What location has been recorded for LiveSave-Inspect?

A region is not published by LiveSave-Inspect. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 178.126.210.193:28215 it is addressed.

What version of Rust has been recorded on LiveSave-Inspect?

This release lists LiveSave-Inspect on Rust network protocol 2634 and build 166462, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on LiveSave-Inspect?

At this release LiveSave-Inspect is offline, having last been seen 27 days 5 hours ago.

In the rankings of Rust servers, where is LiveSave-Inspect placed?

The rank for LiveSave-Inspect is #15,332 on seven-day player hours, in the top 67% of ranked servers.

Tag details

On Rust Census, which lists and filters carry LiveSave-Inspect?

The Rust Census lists that LiveSave-Inspect fits are: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on LiveSave-Inspect?

gmrust (Game mode): Survival play, in the standard Rust format; mp8 (Max players): The server holds 8 slots; ts50 (Group limit): The limit is 50 players per team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166462 (Build): Game build: 166462; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; modded (Modded): This server is listed as modded, with plugins or settings that change the game; oxidation (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags are the tags LiveSave-Inspect publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

On LiveSave-Inspect, what rules and settings are in force?

No gather rate is given in the name of LiveSave-Inspect. 50 players is the recorded group limit. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server does not run VAC, Valve's anti-cheat.

Connecting

What steps are needed to join LiveSave-Inspect?

You can open the console in Rust with F1 and enter client.connect 178.126.210.193:28215; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp8,ptrak,$r?,v2634,^p,gmrust,cs166462,ts50,^o^z,oxidation,modded

Game

gmrustGame mode Survival play, in the standard Rust format.
mp8Max players The server holds 8 slots.
ts50Group limit The limit is 50 players per team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166462Build Game build: 166462.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.
moddedModded This server is listed as modded, with plugins or settings that change the game.

Other

oxidationCustom tag An owner or a plugin added this tag; it is not one of the standard Rust tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.