Statistical profileOffline
StagingLab
178.126.210.193:28115 checked 27d ago
Connect to this server
1. Main points
Players now
0/ 800
0% full
7-day average
0
peak –
Rank
#16,084
top 69%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 800 slots.
- It ranks #16,084 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on StagingLab
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of StagingLab
Table 2: The world
As the server publishes it
| Map | Вайп был 10 ч наза |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of StagingLab
What the server publishes and what was recorded
| Address | 178.126.210.193:28115 |
|---|---|
| Region | – |
| Max players | 800 |
| Group limit | 50 max |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 08:12 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 253 on average | 129 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 243 on average | 219 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 37 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 97 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 26 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 51 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for StagingLab: what is it?
With too few wipes of StagingLab on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 28 days 5 hours ago.
Server details
Is StagingLab up, and how well has it held up?
Last seen 27 days 19 hours ago, StagingLab is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 1 October 2026.
What location has been recorded for StagingLab?
A region is not published by StagingLab. Rust Census does not look up where the machine stands; it shows where a server says it is. At 178.126.210.193:28115 it is addressed.
What version of Rust has been recorded on StagingLab?
This release lists StagingLab on Rust network protocol 2634 and build 166462, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does StagingLab carry?
StagingLab is offline at present; its last recording was 27 days 19 hours ago.
What position does StagingLab hold in the server rankings?
For seven-day player hours, StagingLab is ranked #16,084, placing it in the top 69% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry StagingLab?
These Rust Census lists include StagingLab: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on StagingLab carry?
Read by the game's server browser, StagingLab publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp800 (Max players): The server holds 800 slots; ts50 (Group limit): The limit is 50 players per team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166462 (Build): Game build: 166462; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; modded (Modded): Plugins or settings alter the game on this modded server; oxidation (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What settings and rules have been listed for StagingLab?
The name of StagingLab carries no gather rate. 50 players is the recorded group limit. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to StagingLab?
Enter client.connect 178.126.210.193:28115 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp800,ptrak,$r?,v2634,^p,gmrust,cs166462,ts50,^o^z,oxidation,modded
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp800 | Max players The server holds 800 slots. |
ts50 | Group limit The limit is 50 players per team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166462 | Build Game build: 166462. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
modded | Modded Plugins or settings alter the game on this modded server. |
Other
oxidation | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.