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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,666 players on 11,743 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

LOCAL SERVER

178.120.48.25:28015 checked 23d ago

moddedoxide
Release date
Next release
In five minutes (17:25 UTC)
Source
Live server queries
Server address
178.120.48.25:28015
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#14,967

top 67%

Last wipe

23d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #14,967 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 23d ago.

2. Players

Figure 1: Players on LOCAL SERVER

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:12 UTC23d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of LOCAL SERVER

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of LOCAL SERVER

What the server publishes and what was recorded

Address178.120.48.25:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 17:12 UTC
Hostname–
First seen5 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average52 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average51 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average55 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average8 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on LOCAL SERVER?

The rhythm of LOCAL SERVER's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 23 days 6 hours have passed since this world was made.

What should you expect on wipe day at LOCAL SERVER?

Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

What does the record show for the uptime and current status of LOCAL SERVER?

LOCAL SERVER is offline at the time of this release; it was last seen 23 days 5 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 5 October 2026.

In which location is LOCAL SERVER based?

No region is given by LOCAL SERVER. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 178.120.48.25:28015 is its address.

On which Rust version does LOCAL SERVER operate?

This release lists LOCAL SERVER on Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on LOCAL SERVER?

At this release LOCAL SERVER is offline, having last been seen 23 days 5 hours ago.

What position does LOCAL SERVER hold in the server rankings?

The rank for LOCAL SERVER is #14,967 on seven-day player hours, in the top 67% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry LOCAL SERVER?

Included in these Rust Census lists is LOCAL SERVER: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on LOCAL SERVER carry?

gmvanilla (Game mode): Survival play in the vanilla format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags LOCAL SERVER publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for LOCAL SERVER?

LOCAL SERVER runs a procedural map, which the game generates.

How is LOCAL SERVER configured, and what rules does it keep?

No gather rate is recorded for LOCAL SERVER in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to LOCAL SERVER?

You can open the console in Rust with F1 and enter client.connect 178.120.48.25:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build The server runs game build 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.