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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 87,370 players on 11,874 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

carbon-rs-dev

177.72.227.240:28015 checked 31d ago

moddedcarbon
Release date
Next release
In five minutes (20:58 UTC)
Source
Live server queries
Server address
177.72.227.240:28015
First recorded
25 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#16,490

top 71%

Last wipe

32d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #16,490 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 32d ago.

2. Players

Figure 1: Players on carbon-rs-dev

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 19:31 UTC32d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of carbon-rs-dev

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of carbon-rs-dev

What the server publishes and what was recorded

Address177.72.227.240:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe25 Sep 2026, 19:31 UTC
Hostname–
First seen25 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average184 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average176 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average29 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average150 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average54 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does carbon-rs-dev wipe, and how often?

The rhythm of carbon-rs-dev's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 32 days ago.

On carbon-rs-dev, what happens on wipe day?

Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

Server details

Is carbon-rs-dev up, and how well has it held up?

Last seen 31 days 23 hours ago, carbon-rs-dev is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 25 September 2026.

What location has been recorded for carbon-rs-dev?

A region is not published by carbon-rs-dev. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 177.72.227.240:28015 is its address.

On which Rust version does carbon-rs-dev operate?

Rust network protocol 2633 and build 165217 on Linux is the version carbon-rs-dev runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on carbon-rs-dev?

The last count for carbon-rs-dev was 31 days 23 hours ago; it is offline at present.

How does carbon-rs-dev compare with other servers in the rankings?

The rank for carbon-rs-dev is #16,490 on seven-day player hours, in the top 71% of ranked servers.

Tags, lists

Where does carbon-rs-dev appear among the Rust Census lists and filters?

The Rust Census lists that carbon-rs-dev fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on carbon-rs-dev: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here are the tags carbon-rs-dev publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for carbon-rs-dev?

The game generates the procedural map on carbon-rs-dev.

What settings and rules have been listed for carbon-rs-dev?

The name of carbon-rs-dev carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join carbon-rs-dev?

Enter client.connect 177.72.227.240:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build Game build: 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.