Statistical profileOffline
IKS[211 Devblog]
177.3.220.53:27015 checked 12d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#12,973
top 60%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #12,973 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 16d ago.
2. Players
Figure 1: Players on IKS[211 Devblog]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of IKS[211 Devblog]
Table 2: The world
As the server publishes it
| Map | IKS_CustomMap_v5 |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of IKS[211 Devblog]
What the server publishes and what was recorded
| Address | 177.3.220.53:27015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 21:51 UTC |
| Hostname | – |
| First seen | 16 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 170 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 186 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 251 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 350 / 350 |
10. Quick answers
From the figures on this page.
Wipe records
When does IKS[211 Devblog] wipe, and how often?
The rhythm of IKS[211 Devblog]'s wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 16 days 18 hours.
Server record
Is IKS[211 Devblog] up, and how well has it held up?
Last seen 12 days 19 hours ago, IKS[211 Devblog] is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 16 October 2026.
Which location does IKS[211 Devblog] run from?
No region is given by IKS[211 Devblog]. Rust Census does not look up where the machine stands; it shows where a server says it is. 177.3.220.53:27015 is its address.
What version of Rust has been recorded on IKS[211 Devblog]?
The version in use on IKS[211 Devblog] is Rust network protocol 2164 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does IKS[211 Devblog] carry?
At this release IKS[211 Devblog] is offline, having last been seen 12 days 19 hours ago.
In the rankings of Rust servers, where is IKS[211 Devblog] placed?
For seven-day player hours, IKS[211 Devblog] is ranked #12,973, placing it in the top 60% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover IKS[211 Devblog]?
The Rust Census lists that IKS[211 Devblog] fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded.
What is meant by each tag shown on IKS[211 Devblog]?
Read by the game's server browser, IKS[211 Devblog] publishes these tags: mp10 (Max players): The server holds 10 slots; v2164 (Protocol): Your game must run protocol 2164 to join; oxide (Oxide): Plugins are handled by Oxide (uMod) on this server; modded (Modded): This server is listed as modded, with plugins or settings that change the game; hb68d7370 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag; stok (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What settings and rules have been listed for IKS[211 Devblog]?
The name of IKS[211 Devblog] carries no gather rate. A group limit is not published for this server. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. VAC, Valve's anti-cheat, is disabled.
Join details
What is the way to join IKS[211 Devblog]?
Enter client.connect 177.3.220.53:27015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,v2164,hb68d7370,stok,oxide,modded
Game
mp10 | Max players The server holds 10 slots. |
|---|---|
v2164 | Protocol Your game must run protocol 2164 to join. |
Mods and access
oxide | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
modded | Modded This server is listed as modded, with plugins or settings that change the game. |
Other
hb68d7370 | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
|---|---|
stok | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.