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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 100,368 players on 11,855 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Toddy Dev Server

177.145.34.233:28015 checked 4d ago

vanillamoddedcarbon
Release date
Next release
In five minutes (07:50 UTC)
Source
Live server queries
Server address
177.145.34.233:28015
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,269

top 68%

Last wipe

4d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #15,269 of all ranked servers, the top 68%, on player hours over the last seven days.
  • Its current map went up 4d ago.

2. Players

Figure 1: Players on Toddy Dev Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Toddy Dev Server

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Toddy Dev Server

What the server publishes and what was recorded

Address177.145.34.233:28015
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 07:43 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average85 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average150 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average58 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average153 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average346 / 350

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Toddy Dev Server: what is it?

Too few wipes of Toddy Dev Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 4 days 12 hours ago.

About the server

What does the record show for the uptime and current status of Toddy Dev Server?

Toddy Dev Server is offline at the time of this release; it was last seen 4 days 12 hours ago. Of the 72 hours in the last 3 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 25 October 2026.

What location has been recorded for Toddy Dev Server?

No region is given by Toddy Dev Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 177.145.34.233:28015 is its address.

Which Rust version is Toddy Dev Server running?

This release lists Toddy Dev Server on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for Toddy Dev Server?

At this release Toddy Dev Server is offline, having last been seen 4 days 12 hours ago. This release gives a seven-day average of 0 players.

How does Toddy Dev Server compare with other servers in the rankings?

The rank for Toddy Dev Server is #15,269 on seven-day player hours, in the top 68% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Toddy Dev Server?

These Rust Census lists include Toddy Dev Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Toddy Dev Server carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed are the tags Toddy Dev Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

How is Toddy Dev Server configured, and what rules does it keep?

No gather rate is given in the name of Toddy Dev Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join Toddy Dev Server?

Enter client.connect 177.145.34.233:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players The server holds 40 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.