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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 38,895 players on 11,615 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test

177.1.194.3:28015 checked 8d ago

moddedoxide
Release date
Next release
In five minutes (09:05 UTC)
Source
Live server queries
Server address
177.1.194.3:28015
First recorded
16 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,350

top 70%

Last wipe

60d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,350 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 60d ago.

2. Players

Figure 1: Players on Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct23 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Test

What the server publishes and what was recorded

Address177.1.194.3:28015
Region– · fra
Max players1
Group limitnot published
Wipe schedule–
Last wipe30 Aug 2026, 05:57 UTC
Hostname–
First seen16 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average74 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average112 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average40 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average12 / 1000

10. Quick answers

From the figures on this page.

Wipe details

When does Test wipe, and how often?

With too few wipes of Test on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 60 days 1 hours have passed since this world was made.

Server record

What does the record show for the uptime and current status of Test?

Test is offline at the time of this release; it was last seen 8 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 16 October 2026.

In which location is Test based?

No region is given by Test, and its region code is fra. Rust Census does not look up where the machine stands; it shows where a server says it is. At 177.1.194.3:28015 it is addressed.

What version of Rust has been recorded on Test?

Rust network protocol 2556 and build 104046 on Windows is the version Test runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on Test?

At this release Test is offline, having last been seen 8 days 22 hours ago.

How does Test compare with other servers in the rankings?

For seven-day player hours, Test is ranked #15,350, placing it in the top 70% of all ranked servers.

Tags, lists

Where does Test appear among the Rust Census lists and filters?

These Rust Census lists include Test: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Which meanings do the tags on Test carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; v2556 (Protocol): To connect, your game version must match protocol 2556; cs104046 (Build): Game build: 104046; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rfra (Region code): Recorded region code: fra; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags Test publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for Test?

A procedural map runs on Test, generated by the game.

How is Test configured, and what rules does it keep?

No gather rate is recorded for Test in its name. Group limits are not published here. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join Test?

Enter client.connect 177.1.194.3:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$rfra,v2556,gmrust,cs104046,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players Slots: 1.
v2556Protocol To connect, your game version must match protocol 2556.
cs104046Build Game build: 104046.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$rfraRegion code Recorded region code: fra.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.