Statistical profileOffline
NeoRed Testes (Monumentos)
176.79.45.77:28015 checked 2h ago
Connect to this server
1. Main points
Players now
2/ 10
20% full
7-day average
1
peak 2
Rank
#6,565
top 30%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 2 players on it, 20% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 2.
- It ranks #6,565 of all ranked servers, the top 30%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on NeoRed Testes (Monumentos)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of NeoRed Testes (Monumentos)
What the server publishes and what was recorded
| Address | 176.79.45.77:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 19:32 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 102 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 109 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 44 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 20 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does NeoRed Testes (Monumentos) wipe, and how often?
Too few wipes of NeoRed Testes (Monumentos) are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 26 days 11 hours ago.
About the server
What does the record show for the uptime and current status of NeoRed Testes (Monumentos)?
The latest count records NeoRed Testes (Monumentos) as offline, last seen 2 hours ago. The uptime it reports puts the last restart at about 5 hours ago. 6 of 24 hours on over the last 1 full day gives an uptime of 25%. First recorded by Rust Census on 26 October 2026.
What does the performance record of NeoRed Testes (Monumentos) show?
The figures for the last 48 hours give an average of 76 server fps and a minimum of 61. Buildings, deployables and everything else in the world took the entity count to 117,246. The peak memory use recorded was 3,540 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is NeoRed Testes (Monumentos) based?
A region is not published by NeoRed Testes (Monumentos). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 176.79.45.77:28015 is its address.
What version of Rust has been recorded on NeoRed Testes (Monumentos)?
Rust network protocol 2635 and build 168909 on Windows is the version NeoRed Testes (Monumentos) runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does NeoRed Testes (Monumentos) carry?
NeoRed Testes (Monumentos) is offline at present; its last recording was 2 hours ago. Averaged over seven days: 1 players, with a peak of 2. An average of 2 players was recorded at 00:00 UTC, the busiest hour of the last 48.
How does NeoRed Testes (Monumentos) compare with other servers in the rankings?
For seven-day player hours, NeoRed Testes (Monumentos) is ranked #6,565, placing it in the top 30% of all ranked servers.
Tags, lists
Where does NeoRed Testes (Monumentos) appear among the Rust Census lists and filters?
These Rust Census lists include NeoRed Testes (Monumentos): Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on NeoRed Testes (Monumentos)?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags NeoRed Testes (Monumentos) publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for NeoRed Testes (Monumentos)?
NeoRed Testes (Monumentos) runs a procedural map of size 4,500 with seed 2022, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On NeoRed Testes (Monumentos), what rules and settings are in force?
The name of NeoRed Testes (Monumentos) carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server does not run VAC, Valve's anti-cheat.
Connecting
What is the way to join NeoRed Testes (Monumentos)?
Enter client.connect 176.79.45.77:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.