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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 53,198 players on 11,665 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RPV automatic local test

176.60.52.61:52666 checked 5d ago

moddedcarbon
Release date
Next release
In five minutes (16:55 UTC)
Source
Live server queries
Server address
176.60.52.61:52666
First recorded
22 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,396

top 69%

Last wipe

5d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,396 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 5d ago.

2. Players

Figure 1: Players on RPV automatic local test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RPV automatic local test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RPV automatic local test

What the server publishes and what was recorded

Address176.60.52.61:52666
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 16:47 UTC
Hostname–
First seen22 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average159 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average106 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average47 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on RPV automatic local test?

The rhythm of RPV automatic local test's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 5 days 16 hours ago.

Server record

What does the record show for the uptime and current status of RPV automatic local test?

RPV automatic local test is offline at the time of this release; it was last seen 5 days 16 hours ago. Of the 120 hours in the last 5 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 22 October 2026.

What location has been recorded for RPV automatic local test?

No region is published by RPV automatic local test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 176.60.52.61:52666 it is addressed.

Which Rust version is RPV automatic local test running?

This release lists RPV automatic local test on Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for RPV automatic local test?

The last count for RPV automatic local test was 5 days 16 hours ago; it is offline at present. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is RPV automatic local test placed?

For seven-day player hours, RPV automatic local test is ranked #15,396, placing it in the top 69% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry RPV automatic local test?

These Rust Census lists include RPV automatic local test: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on RPV automatic local test?

gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here are the tags RPV automatic local test publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for RPV automatic local test?

A procedural map runs on RPV automatic local test, generated by the game.

On RPV automatic local test, what rules and settings are in force?

The name of RPV automatic local test carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join RPV automatic local test?

Enter client.connect 176.60.52.61:52666 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players The server holds 1 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Build 167781 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.