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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 103,740 players on 11,898 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust Oxide Dev - Local

176.60.46.132:28115 checked 25d ago

moddedoxide
Release date
Next release
In five minutes (19:00 UTC)
Source
Live server queries
Server address
176.60.46.132:28115
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 2

50% full

7-day average

0

peak –

Rank

#14,602

top 65%

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
  • It ranks #14,602 of all ranked servers, the top 65%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on Rust Oxide Dev - Local

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust Oxide Dev - Local

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust Oxide Dev - Local

What the server publishes and what was recorded

Address176.60.46.132:28115
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 19:54 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average114 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average195 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average75 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average221 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348 / 350

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Rust Oxide Dev - Local?

Too few wipes of Rust Oxide Dev - Local are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 25 days 23 hours ago.

About the server

How reliable is Rust Oxide Dev - Local, and is it online now?

Rust Oxide Dev - Local is offline at the time of this release; it was last seen 25 days ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 3 October 2026.

In which location is Rust Oxide Dev - Local based?

No region is published by Rust Oxide Dev - Local. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 176.60.46.132:28115 it is addressed.

On which Rust version does Rust Oxide Dev - Local operate?

This release lists Rust Oxide Dev - Local on Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Rust Oxide Dev - Local?

The last count for Rust Oxide Dev - Local was 25 days ago; it is offline at present.

How does Rust Oxide Dev - Local compare with other servers in the rankings?

The rank for Rust Oxide Dev - Local is #14,602 on seven-day player hours, in the top 65% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Rust Oxide Dev - Local?

Included in these Rust Census lists is Rust Oxide Dev - Local: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Rust Oxide Dev - Local: what do they indicate?

Read by the game's server browser, Rust Oxide Dev - Local publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): 2 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on Rust Oxide Dev - Local?

The game generates the procedural map on Rust Oxide Dev - Local.

What settings and rules have been listed for Rust Oxide Dev - Local?

The name of Rust Oxide Dev - Local carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to Rust Oxide Dev - Local?

You can open the console in Rust with F1 and enter client.connect 176.60.46.132:28115; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players 2 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build The server runs game build 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.