Statistical profileOffline
Server Fls
176.52.101.232:28015 checked 32d ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#16,450
top 71%
Last wipe
33d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- It ranks #16,450 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 33d ago.
2. Players
Figure 1: Players on Server Fls
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 18:32 UTC33d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Server Fls
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Server Fls
What the server publishes and what was recorded
| Address | 176.52.101.232:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Sep 2026, 18:32 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 158 on average | 51 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 0 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 28 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 12 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Server Fls wipe, and how often?
The rhythm of Server Fls's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 33 days 10 hours have passed since this world was made.
How is wipe day run on Server Fls?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.
About the server
Is Server Fls up, and how well has it held up?
The latest count records Server Fls as offline, last seen 32 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 24 September 2026.
What location has been recorded for Server Fls?
No region is published by Server Fls. Rust Census does not look up where the machine stands; it shows where a server says it is. 176.52.101.232:28015 is its address.
On which Rust version does Server Fls operate?
Rust network protocol 2633 and build 165217 on Windows is the version Server Fls runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on Server Fls?
At this release Server Fls is offline, having last been seen 32 days 10 hours ago.
What position does Server Fls hold in the server rankings?
For seven-day player hours, Server Fls is ranked #16,450, placing it in the top 71% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Server Fls?
Included in these Rust Census lists is Server Fls: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Server Fls carry?
These are the tags Server Fls publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for Server Fls?
The game generates the procedural map on Server Fls.
What settings and rules have been listed for Server Fls?
No gather rate is recorded for Server Fls in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Server Fls?
Enter client.connect 176.52.101.232:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp20 | Max players The server holds 20 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.