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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local Rust Test 4000

176.226.131.153:28015 checked 18h ago

moddedoxide
Release date
Next release
In five minutes (00:55 UTC)
Source
Live server queries
Server address
176.226.131.153:28015
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 50

2% full

7-day average

1

peak 1

Rank

#8,813

top 40%

Last wipe

2d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #8,813 of all ranked servers, the top 40%, on player hours over the last seven days.
  • Its current map went up 2d ago.

2. Players

Figure 1: Players on Local Rust Test 4000

Players now and over time, UTC

AveragePeak
00.250.50.75117:0018:0020:0021:0023:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:22 UTC2d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Local Rust Test 4000

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local Rust Test 4000

What the server publishes and what was recorded

Address176.226.131.153:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 10:22 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Local Rust Test 4000?

With too few wipes of Local Rust Test 4000 on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 2 days 8 hours ago.

On Local Rust Test 4000, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 7 hours after it began.

About the server

What does the record show for the uptime and current status of Local Rust Test 4000?

Local Rust Test 4000 is offline at the time of this release; it was last seen 18 hours ago. Of the 48 hours in the last 2 full days, it was up 10 of them, or 21%. First recorded by Rust Census on 25 October 2026.

What location has been recorded for Local Rust Test 4000?

No region is published by Local Rust Test 4000. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 176.226.131.153:28015 it is addressed.

What version of Rust has been recorded on Local Rust Test 4000?

Rust network protocol 2635 and build 168909 on Windows is the version Local Rust Test 4000 runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for Local Rust Test 4000?

Local Rust Test 4000 is offline at present; its last recording was 18 hours ago. Averaged over seven days: 1 players, with a peak of 1. Over the past 48 hours the highest average fell at 19:00 UTC: 1 players.

How does Local Rust Test 4000 compare with other servers in the rankings?

For seven-day player hours, Local Rust Test 4000 is ranked #8,813, placing it in the top 40% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Local Rust Test 4000?

Included in these Rust Census lists is Local Rust Test 4000: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by each tag shown on Local Rust Test 4000?

gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Local Rust Test 4000 publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for Local Rust Test 4000?

A procedural map runs on Local Rust Test 4000, generated by the game.

On Local Rust Test 4000, what rules and settings are in force?

No gather rate is recorded for Local Rust Test 4000 in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join Local Rust Test 4000?

Enter client.connect 176.226.131.153:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.